From f8eb04b78dfa2edff190e830c207c79d2204abb3 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=F0=9F=8E=B7=F0=9F=90=A2=20S=2E=20P=2E=20O=2E=20Clayton?= Date: Sun, 18 Sep 2022 00:21:17 -0400 Subject: [PATCH] Font updates --- shared.css | 12 +++++++----- the-cyberdark-future.adoc | 18 +++++++----------- 2 files changed, 14 insertions(+), 16 deletions(-) diff --git a/shared.css b/shared.css index 7e4b232..5b6192d 100644 --- a/shared.css +++ b/shared.css @@ -1,12 +1,13 @@ -@import url("https://fonts.googleapis.com/css2?family=Rowdies:wght@300;400;700&family=Source+Serif+Pro:wght@200;300;400;600;700;900&family=Barlow:wght@100;200;300;400;500;600;700;800;900&family=Barlow+Condensed:wght@100;200;300;400;500;600;700;800;900&family=Barlow+Semi+Condensed:wght@100;200;300;400;500;600;700;800;900"); +@import url("https://fonts.googleapis.com/css2?family=Rowdies:wght@300;400;700&family=Barlow:wght@100;200;300;400;500;600;700;800;900&family=Barlow+Condensed:wght@100;200;300;400;500;600;700;800;900&family=Barlow+Semi+Condensed:wght@100;200;300;400;500;600;700;800;900"); :root { - --font-family: "Source Serif Pro"; + --font-family: "Barlow"; --font-family-display: "Rowdies"; - --font-family-display-inner: "Barlow Semi Condensed"; + --font-family-display-inner: "Barlow Condensed"; --font-family-display-deep: "Barlow Condensed"; --font-family-highlight: "Barlow"; --font-family-lead: "Barlow Semi Condensed"; + --font-family-game-name: "Rowdies"; --black: #333333; --base-font-size: 18px; --font-family-blockquote: "Barlow Semi Condensed"; @@ -35,13 +36,13 @@ h6, #toctitle, .sidebarblock > .content > .title { color: var(--black); - text-transform: uppercase; } h1, h2 { font-family: var(--font-family-display); font-weight: 400; + text-transform: uppercase; } h3, @@ -72,11 +73,12 @@ h6 { } .game-name { + font-family: var(--font-family-game-name); text-transform: uppercase; } .game-name-display { - font-weight: bold; + font-weight: 900; } .exampleblock.example-of-play p { diff --git a/the-cyberdark-future.adoc b/the-cyberdark-future.adoc index 014dc65..ed9d01d 100644 --- a/the-cyberdark-future.adoc +++ b/the-cyberdark-future.adoc @@ -9,7 +9,7 @@ Sean-Patrick Ortencio Clayton :toc: right :stylesheet: doc.css -:game-name-plain: pass:quotes[[.game-name]#THE CYBERDARK FUTURE#] +:game-name-plain: pass:quotes[[.game-name.game-name-display]#THE CYBERDARK FUTURE#] :game-name: pass:quotes[[.game-name.game-name-display]#THE CYBERDARK FUTURE#] :city-name: Cardinal :character-type: Cyberpunk @@ -30,7 +30,7 @@ Paying for the game is _also_ always cool and appreciated, but eh, times certain If you see this on a shelf in a bookstore for sale, feel free to steal it if you don't feel like paying for it! I probably can't do anything if you get caught, though, so be careful! -{game-name-plain} + +The Cyberdark Future + 🄯 2022 Sean-Patrick Ortencio Clayton. All rights reversed. *THIS MACHINE KILLS CAPITALISTS.* @@ -52,9 +52,6 @@ Now go on and have fun! [discrete] == Acknowledgements -Based on https://www.bladesinthedark.com/[*Blades in the Dark*] by John Harper, -licensed for our use under the https://creativecommons.org/licenses/by/3.0/[Creative Commons Attribution 3.0 Unported license]. - *Sean-Patrick Ortencio Clayton* + All-around cool guy · The dude who made this game. @@ -153,8 +150,6 @@ The main choice they'll make during character creation is picking their Playbook ==== The Crew - - ==== Touchstones {game-name-plain} makes no claim to invent the cyberpunk setting. @@ -178,13 +173,14 @@ To Listen to:: _Clockwork_ by Hyper · _BREAK LAW_ by Boys Noize and Skrillex · _Takyon_ by Death Grips · + Honestly just look up the genre "Heavy Synthwave" and you'll be set. === Playing the Game ==== What You Need to Play - Two to four players and one game master. -- At least six d6s. +- Two six-sided dice (d6). - Printed character sheets and crew sheets, reference sheets, and neighborhood sheets. - The core rules (what you're reading right now). - Paper, index cards, and note-taking materials, while not absolutely necessary, are useful. @@ -273,9 +269,9 @@ A rule element will look like this: [.rules-el]#Example# === Crew Creation [discrete] -==== Step 1: Choose Your Mindset +==== Step 1: Choose Your Drive -Your crew's mindset determines how your crew gains Crew EXP. +Your crew's drive determines how your crew gains Crew EXP. It also acts as an indicator of what the feel of your game will be like. There are three to choose from. @@ -287,7 +283,7 @@ Fight Back:: Pure Chaos:: You just want to see the world burn. -_What happened to your crew that solidified their mindset?_ +_What happened to your crew that solidified their drive?_ [discrete] ===== To Become Legends