1
0
Fork 0

Update URLs

This commit is contained in:
🎷🐢 S. P. O. Clayton 2022-09-17 12:20:14 -04:00
parent e94621f2bc
commit 32adb54ed3
Signed by: sean
SSH Key Fingerprint: SHA256:zkuPrRvkEDiQQv1Y5yScWa6I4zhj+eiv7XnP8pxIxVU
1 changed files with 24 additions and 19 deletions

View File

@ -391,9 +391,6 @@ When characters {game-name}
=== Cybernetics
[discrete]
==== Tier I
[unstyled]
* **Clayware (optics) (1 Cred)**
You can easily assess if someone is lying to you by sensing common physical attributes such as elevated heartbeat and raised blood pressure.
@ -406,7 +403,7 @@ When characters {game-name}
* Thermal Vision
* Voice Emulation
* Phsyical Lockpicking / Skeleton Key
* finger lighter
* Finger Lighter
<<<
@ -416,10 +413,10 @@ When characters {game-name}
It's the year 2141.
.Slang in the 22nd Century
****
[horizontal]
Bob:: A term of endearment.
****
--
Bob::
A term of endearment.
--
== {city-name}
@ -458,11 +455,11 @@ The units go as deep as 3000 feet below ground, especially around the entry zone
At these entry zones are winding 10-lane highways spiraling down.
Traditional automobiles occupy these highways while gravcraft have ample room to move in and out of the grid-like streets down in the units.
Down here is where {city-name}'s lower class mostly resides.
Down here is where {city-name}'s impoverished mostly resides.
Sure there's a lot of people struggling up top, but down here there's nothing but that.
Above are the people who can afford a ground-level living and lifestyle--called "uppers" by those down in the units.
In the units are people just scraping by, where even seeing sunlight in your house is considered a luxury.
Despite the units being where most of {city-name}'s lower class lives, many people who live here go to ground-level to work.
Despite the units being where most of {city-name}'s impoverished lives, many people who live here go to ground-level to work.
At the entrances are where most of the commerce takes place in the units.
The further away you get typically is where more crime is prevalent.
@ -565,17 +562,25 @@ I'm gonna murder all of you fucks if it's the last thing I do!
The typefaces you have seen are:
* *Rowdies* used mostly for the main headings and {game-name-plain} logo.
* *Barlow* used for headings and leading text.
* *Source Serif Pro* used for most of the text in read-heavy scenarios.
* https://www.magictype.in/portfolio/rowdy/[*Rowdy Pro*] used mostly for the main headings and {game-name-plain} logo.
* https://tribby.com/fonts/barlow/[*Barlow*] used for headings and leading text.
* https://adobe-fonts.github.io/source-serif/[*Source Serif Pro*] used for most of the text in read-heavy scenarios.
These are all free and open source fonts.
This rendered document is also built from several pieces of free and open source software.
AsciiDoc is used to create the single-page document.
The multi-page, interactive document website is built with Phoenix and Elixir.
https://docs.asciidoctor.org/asciidoc/latest/[AsciiDoc] is used to create the single-page document.
The multi-page, interactive document website is built with
https://www.phoenixframework.org/[Phoenix] and
https://elixir-lang.org/[Elixir].
All of this was typed in
https://vscodium.com/[VSCodium] on
https://archlinux.org/[Arch]
https://en.wikipedia.org/wiki/Linux[Linux].
The logo for {game-name-plain} is created with Inkscape.
The logo for {game-name-plain} is created with https://inkscape.org/[Inkscape].
You can find the source code of {game-name-plain} at {url-repo}.
<<<
@ -597,9 +602,9 @@ If it's for sale, I wanna buy it!
Let me know whatever you have to say.
I'm all ears.
Email me at yo@sean.wtf +
Toot at me at @sc@kolektiva.social +
Tweet at me at @yoseanwtf
Email me at mailto:yo@sean.wtf[yo@sean.wtf] +
Toot at me at https://kolektiva.social/web/@sc[@sc@kolektiva.social] +
Tweet at me at https://twitter.com/yoseanwtf[@yoseanwtf]
{empty} +
{empty} +