487 lines
11 KiB
YAML
487 lines
11 KiB
YAML
_id: "z61MzDMbczedGDls"
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name: "Blue Sorcerer"
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type: "Npc"
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img: "systems/archmage/assets/icons/tokens/monsters/humanoid.webp"
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system:
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attributes:
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attackMod:
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type: "Number"
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value: 0
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critMod:
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atk:
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type: "Number"
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value: 0
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def:
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type: "Number"
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value: 0
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ac:
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type: "Number"
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label: "Armor Class"
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value: 18
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base: 10
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min: 0
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pd:
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type: "Number"
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label: "Physical Defense"
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value: 14
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base: 10
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min: 0
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md:
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type: "Number"
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label: "Mental Defense"
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value: 17
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base: 10
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min: 0
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hp:
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type: "Number"
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label: "Hit Points"
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value: 48
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min: 0
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max: 48
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temp: 0
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tempmax: 0
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base: 7
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automatic: true
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init:
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type: "Number"
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label: "Initiative Modifier"
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value: 9
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mod: 9
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level:
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type: "Number"
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label: "Level"
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value: 3
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min: 0
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max: 10
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disengage: 11
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disengageBonus: 0
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saves:
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bonus: 0
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disengageBonus: 0
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deathFails:
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value: 0
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max: 4
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steps:
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- false
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- false
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- false
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- false
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lastGaspFails:
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value: 0
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max: 4
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steps:
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- false
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- false
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- false
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- false
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recoveries:
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type: "Number"
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label: "Recoveries"
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value: 8
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max: 8
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dice: "d8"
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base: 8
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automatic: true
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escalation:
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value: 0
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details:
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alignment:
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type: "String"
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label: "Alignment"
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biography:
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type: "String"
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label: "Biography"
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flavor:
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value: ""
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role:
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value: "caster"
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type: "String"
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label: "Role"
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size:
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value: "normal"
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type: "String"
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label: "Size"
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type:
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value: "humanoid"
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type: "String"
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label: "Type"
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resistance:
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value: ""
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type: "String"
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label: "Resistance"
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vulnerability:
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value: ""
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type: "String"
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label: "Vulnerability"
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level:
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type: "Number"
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label: "Level"
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value: 3
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min: 0
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max: 10
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token:
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flags: {}
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name: "Blue Sorcerer"
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displayName: 0
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img: "systems/archmage/assets/icons/tokens/monsters/humanoid.webp"
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tint: null
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width: 1
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height: 1
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scale: 1
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lockRotation: false
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rotation: 0
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vision: false
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dimSight: 0
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brightSight: 0
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dimLight: 0
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brightLight: 0
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sightAngle: 0
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lightAngle: 360
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lightAlpha: 1
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actorId: "aPXj5qDCtUM0wVGB"
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actorLink: false
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actorData: {}
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disposition: -1
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displayBars: 0
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bar1:
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attribute: null
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bar2:
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attribute: null
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randomImg: false
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mirrorX: false
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mirrorY: false
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alpha: 1
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light:
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alpha: 0.5
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angle: 0
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bright: 0
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coloration: 1
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dim: 0
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gradual: true
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luminosity: 0.5
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saturation: 0
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contrast: 0
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shadows: 0
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animation:
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speed: 5
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intensity: 5
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reverse: false
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darkness:
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min: 0
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max: 1
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items:
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- _id: "hjI6MwJIHvJExo4h"
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flags: {}
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name: "Nasty dagger or shot spear"
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type: "action"
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img: "icons/svg/target.svg"
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system:
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name:
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type: "String"
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label: "Name"
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description:
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type: "String"
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label: "Description"
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value: ""
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group:
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type: "String"
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label: "Group"
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value: ""
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attack:
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type: "String"
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label: "Attack Roll"
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value: "[[d20+8]] vs. AC"
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hit:
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type: "String"
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label: "Hit"
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value: "[[6]] damage"
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hit1:
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type: "String"
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label: "Hit"
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name: ""
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value: ""
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hit2:
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type: "String"
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label: "Hit"
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name: ""
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value: ""
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hit3:
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type: "String"
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label: "Hit"
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name: ""
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value: ""
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hit4:
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type: "String"
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label: "Hit"
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hit5:
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type: "String"
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label: "Hit"
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miss:
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type: "String"
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label: "Miss"
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value: ""
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sort: 100000
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effects: []
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folder: null
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permission:
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default: 0
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- _id: "aNbhel42WSI13bxe"
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flags: {}
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name: "R: Lightning fork"
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type: "action"
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img: "icons/svg/target.svg"
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system:
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name:
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type: "String"
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label: "Name"
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description:
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type: "String"
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label: "Description"
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value: ""
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group:
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type: "String"
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label: "Group"
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value: "Minor Spell"
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attack:
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type: "String"
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label: "Attack Roll"
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value: "[[d20+8]] vs. PD"
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hit:
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type: "String"
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label: "Hit"
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value: "[[6]] lightning damage"
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hit1:
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type: "String"
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label: "Hit"
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name: "Natural even hit or miss"
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value: "The sorceder can target a different nearby enemy with the attack"
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hit2:
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type: "String"
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label: "Hit"
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name: ""
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value: ""
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hit3:
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type: "String"
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label: "Hit"
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name: ""
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value: ""
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hit4:
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type: "String"
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label: "Hit"
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hit5:
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type: "String"
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label: "Hit"
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miss:
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type: "String"
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label: "Miss"
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value: ""
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sort: 200000
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effects: []
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folder: null
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permission:
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default: 0
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- _id: "8Bt4Ccu6y2SfNiv9"
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flags: {}
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name: "C: Breath of the Blue"
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type: "action"
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img: "icons/svg/target.svg"
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system:
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name:
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type: "String"
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label: "Name"
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description:
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type: "String"
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label: "Description"
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value: ""
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group:
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type: "String"
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label: "Group"
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value: "Major Spell"
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attack:
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type: "String"
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label: "Attack Roll"
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value: "[[d20+8]] vs. PD ([[1]] nearby enemy)"
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hit:
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type: "String"
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label: "Hit"
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value: "[[10]] lightning damage, and at the start of the target's next turn, [[1d6]] nearby allies of the target take [[4]] lightning damage."
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hit1:
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type: "String"
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label: "Hit"
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name: ""
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value: ""
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hit2:
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type: "String"
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label: "Hit"
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name: ""
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value: ""
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hit3:
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type: "String"
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label: "Hit"
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name: ""
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value: ""
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hit4:
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type: "String"
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label: "Hit"
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hit5:
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type: "String"
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label: "Hit"
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miss:
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type: "String"
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label: "Miss"
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value: ""
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sort: 300000
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effects: []
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folder: null
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permission:
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default: 0
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- _id: "6MCeal3SkvoTXKWU"
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flags: {}
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name: "C: Chaos orb"
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type: "action"
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img: "icons/svg/target.svg"
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system:
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name:
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type: "String"
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label: "Name"
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description:
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type: "String"
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label: "Description"
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value: ""
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group:
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type: "String"
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label: "Group"
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value: "Major Spell"
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attack:
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type: "String"
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label: "Attack Roll"
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value: "[[d20+8]] vs. MD ([[1d3]] nearby enemies"
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hit:
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type: "String"
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label: "Hit"
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value: "[[8]] lightning damage"
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hit1:
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type: "String"
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label: "Hit"
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name: "Natural even hit"
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value: "The sorcerer gains one use of the target’s racial power, if any. It must use that power by the end of the battle or lose it, and it can’t use the power this turn."
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hit2:
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type: "String"
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label: "Hit"
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name: ""
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value: ""
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hit3:
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type: "String"
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label: "Hit"
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name: ""
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value: ""
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hit4:
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type: "String"
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label: "Hit"
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hit5:
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type: "String"
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label: "Hit"
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miss:
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type: "String"
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label: "Miss"
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value: ""
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sort: 400000
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effects: []
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folder: null
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permission:
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default: 0
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- _id: "7w8MpCU25te0G4Hz"
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flags: {}
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name: "Power-monger"
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type: "trait"
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img: "icons/svg/regen.svg"
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system:
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name:
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type: "String"
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label: "Name"
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description:
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type: "String"
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label: "Description"
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value: "<p>When the blue sorcerer starts its turn and it didn’t gather power the previous turn, choose whether it will gather power or cast a spell this turn. When it chooses to cast a spell, roll a [[1d20]] to see if it uses a minor spell or a major spell: 1–10: minor spell; 11–20: major spell.</p>"
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group:
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type: "String"
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label: "Group"
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value: ""
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sort: 600000
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effects: []
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folder: null
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permission:
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default: 0
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- _id: "uT2YUtd3dyKyjHJt"
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flags: {}
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name: "Gather power"
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type: "trait"
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img: "icons/svg/regen.svg"
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system:
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name:
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type: "String"
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label: "Name"
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description:
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type: "String"
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label: "Description"
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value: "<p>Like a PC sorcerer, a blue sorcerer can use its standard action to gather power in order to cast a double-strength and double-damage spell with its next standard action. When it gathers power, the sorcerer rolls a d6 and gains one of the following chaotic benefits.</p><p>1–2: The sorcerer gains a +1 bonus to AC until the start of its next turn.</p><p>3–4: One nearby enemy of the sorcerer’s choice takes damage equal to sorcerer’s level (3).</p><p>5–6: Each nearby enemy engaged with the sorcerer’s allies takes damage equal to sorcerer’s level (3); OR grant one nearby dragon with intermittent breath an additional use of its breath weapon this battle.</p>"
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group:
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type: "String"
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label: "Group"
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value: ""
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sort: 700000
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effects: []
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folder: null
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permission:
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default: 0
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- _id: "PZyc5SGB22V03eif"
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flags: {}
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name: "Escalating caster"
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type: "nastierSpecial"
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img: "icons/svg/poison.svg"
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system:
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name:
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type: "String"
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label: "Name"
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description:
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type: "String"
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label: "Description"
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value: "<p>Add the escalation die to the sorcerer’s power-monger rolls and attack rolls.</p>"
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group:
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type: "String"
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label: "Group"
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value: ""
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sort: 800000
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effects: []
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folder: null
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permission:
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default: 0
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- _id: "iCOfeC1qEI8lSNZi"
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flags: {}
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name: "Sorcerous evasion (kobold sorcerers only)"
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type: "nastierSpecial"
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img: "icons/svg/poison.svg"
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system:
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name:
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type: "String"
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label: "Name"
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description:
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type: "String"
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label: "Description"
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value: "<p>Once per battle when an attack misses the sorcerer, the attacker takes the miss damage from that attack, if any, and the sorcerer takes no damage</p>"
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group:
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type: "String"
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label: "Group"
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value: ""
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sort: 1000000
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effects: []
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folder: null
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permission:
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default: 0
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effects: []
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||
folder: null
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sort: 100001
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permission:
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||
default: 0
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flags: {}
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