396 lines
8.8 KiB
YAML
396 lines
8.8 KiB
YAML
_id: "7aZQJ3hIvQT276zZ"
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name: "Soul Flenser"
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type: "Npc"
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img: "systems/archmage/assets/icons/tokens/monsters/aberration.webp"
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system:
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attributes:
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attackMod:
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type: "Number"
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value: 0
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critMod:
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atk:
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type: "Number"
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value: 0
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def:
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type: "Number"
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value: 0
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ac:
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type: "Number"
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label: "Armor Class"
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value: 25
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base: 10
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min: 0
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pd:
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type: "Number"
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label: "Physical Defense"
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value: 21
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base: 10
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min: 0
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md:
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type: "Number"
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label: "Mental Defense"
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value: 23
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base: 10
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min: 0
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hp:
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type: "Number"
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label: "Hit Points"
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value: 180
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min: 0
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max: 180
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temp: 0
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tempmax: 0
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base: 10
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automatic: true
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init:
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type: "Number"
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label: "Initiative Modifier"
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value: 15
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mod: 15
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level:
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type: "Number"
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label: "Level"
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value: 9
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min: 0
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max: 12
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disengage: 11
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disengageBonus: 0
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saves:
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bonus: 0
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disengageBonus: 0
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deathFails:
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value: 0
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max: 4
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steps:
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- false
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- false
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- false
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- false
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lastGaspFails:
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value: 0
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max: 4
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steps:
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- false
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- false
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- false
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- false
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recoveries:
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type: "Number"
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label: "Recoveries"
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value: 8
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max: 8
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dice: "d8"
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escalation:
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value: 6
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details:
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alignment:
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type: "String"
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label: "Alignment"
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biography:
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type: "String"
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label: "Biography"
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flavor:
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value: ""
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role:
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value: "spoiler"
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type: "String"
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label: "Role"
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size:
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value: "normal"
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type: "String"
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label: "Size"
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type:
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value: "aberration"
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type: "String"
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label: "Type"
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resistance:
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value: ""
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type: "String"
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label: "Resistance"
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vulnerability:
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value: ""
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type: "String"
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label: "Vulnerability"
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level:
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type: "Number"
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label: "Level"
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value: 9
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min: 0
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max: 12
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token:
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flags: {}
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name: "Soul Flenser"
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displayName: 0
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img: "systems/archmage/assets/icons/tokens/monsters/aberration.webp"
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width: 1
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height: 1
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scale: 1
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lockRotation: false
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rotation: 0
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vision: false
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dimSight: 0
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brightSight: 0
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dimLight: 0
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brightLight: 0
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sightAngle: 0
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lightAngle: 360
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lightAlpha: 1
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actorId: "oG5IPnhAJ6OHjzk5"
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actorLink: false
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actorData: {}
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disposition: -1
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displayBars: 0
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bar1:
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attribute: null
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bar2:
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attribute: null
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randomImg: false
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mirrorX: false
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mirrorY: false
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alpha: 1
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light:
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alpha: 0.5
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angle: 0
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bright: 0
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coloration: 1
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dim: 0
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gradual: true
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luminosity: 0.5
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saturation: 0
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contrast: 0
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shadows: 0
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animation:
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speed: 5
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intensity: 5
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reverse: false
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darkness:
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min: 0
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max: 1
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items:
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- _id: "5Vp6dMSsHITkWs1a"
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flags: {}
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name: "Soul flensing tentacles"
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type: "action"
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img: "icons/svg/mystery-man.svg"
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system:
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name:
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type: "String"
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label: "Name"
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description:
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type: ""
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label: "Description"
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value: ""
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group:
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type: "String"
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label: "Group"
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value: ""
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attack:
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type: ""
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label: "Attack Roll"
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value: "[[d20 + 14]] vs. PD"
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hit:
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type: ""
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label: "Hit"
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value: "[[30]] damage"
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hit1:
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type: ""
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label: "Hit"
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name: "Natural even hit, or any hit against a *weakened*, *stunned*, or *confused* target"
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value: "Randomly select one of the target’s limited-use powers or spells. The soul flenser flenses it away, removing it from the target until that creature regains it via a successful connection to the oversoul (see below)."
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hit2:
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type: ""
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label: "Hit"
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name: "Natural 3, 6, or 9"
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value: "The target is *confused* (save ends)."
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hit3:
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type: "String"
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label: "Hit"
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hit4:
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type: "String"
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label: "Hit"
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hit5:
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type: "String"
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label: "Hit"
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miss:
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type: "String"
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label: "Miss"
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sort: 0
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effects: []
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folder: null
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permission:
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default: 0
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- _id: "h3ee7KdPAxfhFvA2"
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flags: {}
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name: "C: Soul blast"
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type: "action"
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img: "icons/svg/mystery-man.svg"
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system:
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name:
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type: "String"
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label: "Name"
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description:
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type: ""
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label: "Description"
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value: ""
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group:
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type: "String"
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label: "Group"
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value: ""
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attack:
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type: ""
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label: "Attack Roll"
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value: "[[d20 + 14]] vs. MD ([[1d4]] nearby enemies in a group)"
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hit:
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type: ""
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label: "Hit"
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value: "[[35]] psychic damage"
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hit1:
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type: ""
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label: "Hit"
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name: "Natural even hit"
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value: "The target is *weakened* (save ends)."
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hit2:
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type: ""
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label: "Hit"
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name: "Natural odd hit"
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value: "If the target is already *weakened*, it’s also *stunned* until end of its next turn."
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hit3:
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type: "String"
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label: "Hit"
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hit4:
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type: "String"
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label: "Hit"
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hit5:
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type: "String"
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label: "Hit"
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miss:
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type: "String"
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label: "Miss"
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hitt3:
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type: ""
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label: "Hit"
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name: "Natural 3, 6, or 9"
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value: "The target is *confused* (save ends)."
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sort: 100000
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effects: []
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folder: null
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permission:
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default: 0
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- _id: "lZvRafmYhc3db0sT"
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flags: {}
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name: "Connection to the Oversoul"
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type: "trait"
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img: "icons/svg/mystery-man.svg"
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system:
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name:
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type: "String"
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label: "Name"
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description:
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type: ""
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label: "Description"
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value: "When a creature slays a soul flenser, it can roll a hard save (16+). If it succeeds, the creature regains one power it has had flensed away."
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group:
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type: "String"
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label: "Group"
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value: ""
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sort: 200000
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effects: []
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folder: null
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permission:
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default: 0
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- _id: "tS9bOfjmizjct98O"
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flags: {}
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name: "Intellect fortress"
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type: "trait"
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img: "icons/svg/mystery-man.svg"
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system:
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name:
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type: "String"
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label: "Name"
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description:
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type: ""
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label: "Description"
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value: "When an enemy misses the soul flenser with an attack against MD, that attacker takes half the miss damage, if any."
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group:
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type: "String"
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label: "Group"
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value: ""
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sort: 300000
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effects: []
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folder: null
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permission:
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default: 0
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- _id: "VUj4Y9GjzQYW2Ki6"
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flags: {}
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name: "Underkraken teleport"
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type: "trait"
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img: "icons/svg/mystery-man.svg"
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system:
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name:
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type: "String"
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label: "Name"
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description:
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type: ""
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label: "Description"
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value: "A soul flenser that has successfully flensed at least once can (and usually will, provided some of its enemies are *confused*, *weakened*, or *stunned*) use a standard action to prepare itself to teleport. Once it does this, during its next turn it can use a move action to teleport back to its home underkraken, no matter how distant, leaving the battle behind. Soul flensers fighting beside or within their underkraken can’t use this ability; they’re already home."
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group:
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type: "String"
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label: "Group"
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value: ""
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sort: 400000
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effects: []
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folder: null
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permission:
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default: 0
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- _id: "ae6HPcVT132DqyJh"
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flags: {}
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name: "Flensing escalator"
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type: "nastierSpecial"
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img: "icons/svg/mystery-man.svg"
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system:
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name:
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type: "String"
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label: "Name"
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description:
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type: ""
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label: "Description"
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value: "The soul flenser gains an attack bonus equal to the escalation die against creatures that have had one or more powers flensed away."
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group:
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type: "String"
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label: "Group"
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value: ""
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sort: 500000
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effects: []
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folder: null
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permission:
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default: 0
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- _id: "NmMiaXwyreVka1bI"
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flags: {}
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name: "Oversoul control"
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type: "nastierSpecial"
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img: "icons/svg/mystery-man.svg"
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system:
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name:
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type: "String"
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label: "Name"
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description:
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type: ""
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label: "Description"
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value: "While *confused* by a soul flenser’s effect, a creature that has had a power flensed away can use and re-use that limited power against their erstwhile allies, if the GM sees how to use the power in a useful way."
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group:
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type: "String"
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label: "Group"
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value: ""
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sort: 600000
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effects: []
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folder: null
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permission:
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default: 0
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effects: []
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folder: null
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sort: 100001
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permission:
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default: 0
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flags:
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archmage: {}
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