13vaults/vaults/monsters/redcap.yml

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_id: "EwNXkXNTcMycfGYO"
name: "Redcap"
type: "Npc"
img: "systems/archmage/assets/icons/tokens/monsters/humanoid.webp"
system:
attributes:
attackMod:
type: "Number"
value: 0
critMod:
atk:
type: "Number"
value: 0
def:
type: "Number"
value: 0
ac:
type: "Number"
label: "Armor Class"
value: 17
base: 10
min: 0
pd:
type: "Number"
label: "Physical Defense"
value: 18
base: 10
min: 0
md:
type: "Number"
label: "Mental Defense"
value: 15
base: 10
min: 0
hp:
type: "Number"
label: "Hit Points"
value: 42
min: 0
max: 42
temp: 0
tempmax: 0
base: 10
automatic: true
init:
type: "Number"
label: "Initiative Modifier"
value: 9
mod: 9
level:
type: "Number"
label: "Level"
value: 3
min: 0
max: 12
disengage: 11
disengageBonus: 0
saves:
bonus: 0
disengageBonus: 0
deathFails:
value: 0
max: 4
steps:
- false
- false
- false
- false
lastGaspFails:
value: 0
max: 4
steps:
- false
- false
- false
- false
recoveries:
type: "Number"
label: "Recoveries"
value: 8
max: 8
dice: "d8"
escalation:
value: 6
details:
alignment:
type: "String"
label: "Alignment"
biography:
type: "String"
label: "Biography"
flavor:
value: ""
role:
value: "wrecker"
type: "String"
label: "Role"
size:
value: "normal"
type: "String"
label: "Size"
type:
value: "humanoid"
type: "String"
label: "Type"
resistance:
value: ""
type: "String"
label: "Resistance"
vulnerability:
value: ""
type: "String"
label: "Vulnerability"
level:
type: "Number"
label: "Level"
value: 3
min: 0
max: 12
token:
flags: {}
name: "Redcap"
displayName: 0
img: "systems/archmage/assets/icons/tokens/monsters/humanoid.webp"
width: 1
height: 1
scale: 1
lockRotation: false
rotation: 0
vision: false
dimSight: 0
brightSight: 0
dimLight: 0
brightLight: 0
sightAngle: 0
lightAngle: 360
lightAlpha: 1
actorId: "1NbgkK5MM4TixT0h"
actorLink: false
actorData: {}
disposition: -1
displayBars: 0
bar1:
attribute: null
bar2:
attribute: null
randomImg: false
mirrorX: false
mirrorY: false
alpha: 1
light:
alpha: 0.5
angle: 0
bright: 0
coloration: 1
dim: 0
gradual: true
luminosity: 0.5
saturation: 0
contrast: 0
shadows: 0
animation:
speed: 5
intensity: 5
reverse: false
darkness:
min: 0
max: 1
items:
- _id: "kzMsZ6LP6PsHYkMx"
flags: {}
name: "Twin skinning knives"
type: "action"
img: "icons/svg/mystery-man.svg"
system:
name:
type: "String"
label: "Name"
description:
type: ""
label: "Description"
value: ""
group:
type: "String"
label: "Group"
value: ""
attack:
type: ""
label: "Attack Roll"
value: "[[d20 + 8]] vs. AC ([[2]] attacks)"
hit:
type: ""
label: "Hit"
value: "[[6]] damage"
hit1:
type: "String"
label: "Hit"
hit2:
type: "String"
label: "Hit"
hit3:
type: "String"
label: "Hit"
hit4:
type: "String"
label: "Hit"
hit5:
type: "String"
label: "Hit"
miss:
type: ""
label: "Hit"
name: "Miss"
value: "Damage equal to the escalation die."
sort: 0
effects: []
folder: null
permission:
default: 0
- _id: "FRiEHfgbD9Fnxglg"
flags: {}
name: "Stompy iron boots"
type: "action"
img: "icons/svg/mystery-man.svg"
system:
name:
type: "String"
label: "Name"
description:
type: ""
label: "Description"
value: ""
group:
type: "String"
label: "Group"
value: ""
attack:
type: ""
label: "Attack Roll"
value: "[[d20 + 8]] vs. PD ([[1]] staggered or *unconscious* enemy)"
hit:
type: ""
label: "Hit"
value: "[[12]] damage"
hit1:
type: "String"
label: "Hit"
hit2:
type: "String"
label: "Hit"
hit3:
type: "String"
label: "Hit"
hit4:
type: "String"
label: "Hit"
hit5:
type: "String"
label: "Hit"
miss:
type: ""
label: "Hit"
name: "Miss"
value: "[[5]] damage."
sort: 100000
effects: []
folder: null
permission:
default: 0
- _id: "ykLy066Ty2zH1IRa"
flags: {}
name: "[Special trigger] C: Pop-out and ride em"
type: "action"
img: "icons/svg/mystery-man.svg"
system:
name:
type: "String"
label: "Name"
description:
type: ""
label: "Description"
value: ""
group:
type: "String"
label: "Group"
value: ""
attack:
type: ""
label: "Attack Roll"
value: "[[d20 + 10]] vs. AC ([[1]] nearby enemy)"
hit:
type: ""
label: "Hit"
value: "[[10]] damage, and [[5]] ongoing damage"
hit1:
type: "String"
label: "Hit"
hit2:
type: "String"
label: "Hit"
hit3:
type: "String"
label: "Hit"
hit4:
type: "String"
label: "Hit"
hit5:
type: "String"
label: "Hit"
miss:
type: ""
label: "Hit"
name: "Miss"
value: "[[5]] damage."
sort: 200000
effects: []
folder: null
permission:
default: 0
- _id: "EcpnjLpDXDlSQUg6"
flags: {}
name: "Ridey-horsey"
type: "trait"
img: "icons/svg/mystery-man.svg"
system:
name:
type: "String"
label: "Name"
description:
type: ""
label: "Description"
value: "While the target is taking ongoing damage from this attack, the redcap is riding the targets shoulders with its knives in the targets ears, and once during its turn the redcap can use a move action to make the target move anywhere nearby that wont directly cause it harm (but opportunity attacks are fair game)."
group:
type: "String"
label: "Group"
value: ""
sort: 300000
effects: []
folder: null
permission:
default: 0
- _id: "ey5VTLN9emGy0pvI"
flags: {}
name: "Impossible teleport"
type: "trait"
img: "icons/svg/mystery-man.svg"
system:
name:
type: "String"
label: "Name"
description:
type: ""
label: "Description"
value: "When the redcap scores a critical hit OR when a PC or a player at the table says the bad word, the redcap can teleport to a nearby hidden location it can see as a free action."
group:
type: "String"
label: "Group"
value: ""
sort: 400000
effects: []
folder: null
permission:
default: 0
- _id: "MywbNWT9gf3JGYCG"
flags: {}
name: "Pop-out surprise"
type: "trait"
img: "icons/svg/mystery-man.svg"
system:
name:
type: "String"
label: "Name"
description:
type: ""
label: "Description"
value: "When the redcap starts its turn and no enemy can see it, it can make a pop-out and ride em attack that turn as a standard action"
group:
type: "String"
label: "Group"
value: ""
sort: 500000
effects: []
folder: null
permission:
default: 0
effects: []
folder: null
sort: 100001
permission:
default: 0
flags:
archmage: {}