13vaults/vaults/monsters/nalfeshnee-boar-demon.yml

389 lines
7.7 KiB
YAML

_id: "nQT9e80C9Mrd5VgW"
name: "Nalfeshnee (boar demon)"
type: "Npc"
img: "systems/archmage/assets/icons/tokens/monsters/demon.webp"
system:
attributes:
attackMod:
type: "Number"
value: 0
critMod:
atk:
type: "Number"
value: 0
def:
type: "Number"
value: 0
ac:
type: "Number"
label: "Armor Class"
value: 25
base: 10
min: 0
pd:
type: "Number"
label: "Physical Defense"
value: 20
base: 10
min: 0
md:
type: "Number"
label: "Mental Defense"
value: 24
base: 10
min: 0
hp:
type: "Number"
label: "Hit Points"
value: 400
min: 0
max: 400
temp: 0
tempmax: 0
base: 10
automatic: true
init:
type: "Number"
label: "Initiative Modifier"
value: 13
mod: 13
level:
type: "Number"
label: "Level"
value: 10
min: 0
max: 12
disengage: 11
disengageBonus: 0
saves:
bonus: 0
disengageBonus: 0
deathFails:
value: 0
max: 4
steps:
- false
- false
- false
- false
lastGaspFails:
value: 0
max: 4
steps:
- false
- false
- false
- false
recoveries:
type: "Number"
label: "Recoveries"
value: 8
max: 8
dice: "d8"
escalation:
value: 6
details:
alignment:
type: "String"
label: "Alignment"
biography:
type: "String"
label: "Biography"
flavor:
value: ""
role:
value: "caster"
type: "String"
label: "Role"
size:
value: "large"
type: "String"
label: "Size"
type:
value: "demon"
type: "String"
label: "Type"
resistance:
value: ""
type: "String"
label: "Resistance"
vulnerability:
value: ""
type: "String"
label: "Vulnerability"
level:
type: "Number"
label: "Level"
value: 10
min: 0
max: 12
token:
flags: {}
name: "Nalfeshnee (boar demon)"
displayName: 0
img: "systems/archmage/assets/icons/tokens/monsters/demon.webp"
width: 2
height: 2
scale: 1
lockRotation: false
rotation: 0
vision: false
dimSight: 0
brightSight: 0
dimLight: 0
brightLight: 0
sightAngle: 0
lightAngle: 360
lightAlpha: 1
actorId: "FhvmmLguhxXSH1u0"
actorLink: false
actorData: {}
disposition: -1
displayBars: 0
bar1:
attribute: null
bar2:
attribute: null
randomImg: false
mirrorX: false
mirrorY: false
alpha: 1
light:
alpha: 0.5
angle: 0
bright: 0
coloration: 1
dim: 0
gradual: true
luminosity: 0.5
saturation: 0
contrast: 0
shadows: 0
animation:
speed: 5
intensity: 5
reverse: false
darkness:
min: 0
max: 1
items:
- _id: "9H8Icdm4nNl6qPmF"
flags: {}
name: "Musky claw or slimy hoof"
type: "action"
img: "icons/svg/mystery-man.svg"
system:
name:
type: "String"
label: "Name"
description:
type: ""
label: "Description"
value: ""
group:
type: "String"
label: "Group"
value: ""
attack:
type: ""
label: "Attack Roll"
value: "[[d20 + 15]] vs. AC"
hit:
type: ""
label: "Hit"
value: "[[90]] damage"
hit1:
type: "String"
label: "Hit"
hit2:
type: "String"
label: "Hit"
hit3:
type: "String"
label: "Hit"
hit4:
type: "String"
label: "Hit"
hit5:
type: "String"
label: "Hit"
miss:
type: ""
label: "Hit"
name: "Miss"
value: "The nalfeshnee gains a +4 attack bonus until it hits. Unlike most effects, let it stack."
sort: 0
effects: []
folder: null
permission:
default: 0
- _id: "ooPmrHIjUgYY1Hxr"
flags: {}
name: "R: Accursed burst"
type: "action"
img: "icons/svg/mystery-man.svg"
system:
name:
type: "String"
label: "Name"
description:
type: ""
label: "Description"
value: ""
group:
type: "String"
label: "Group"
value: ""
attack:
type: ""
label: "Attack Roll"
value: "[[d20 + 15]] vs. PD ([[1d3]] nearby enemies)"
hit:
type: ""
label: "Hit"
value: "50 cold/fire/lightning/negative energy damage (your choice), and the nalfeshnee can make an abyssal curse attack as a free action"
hit1:
type: "String"
label: "Hit"
hit2:
type: "String"
label: "Hit"
hit3:
type: "String"
label: "Hit"
hit4:
type: "String"
label: "Hit"
hit5:
type: "String"
label: "Hit"
miss:
type: "String"
label: "Miss"
sort: 100000
effects: []
folder: null
permission:
default: 0
- _id: "3RuhF1s6WrPUPvN5"
flags: {}
name: "[Special trigger] Abyssal curse"
type: "action"
img: "icons/svg/mystery-man.svg"
system:
name:
type: "String"
label: "Name"
description:
type: ""
label: "Description"
value: ""
group:
type: "String"
label: "Group"
value: ""
attack:
type: ""
label: "Attack Roll"
value: "[[d20 + 15]] vs. MD (each creature hit by accursed burst)"
hit:
type: ""
label: "Hit"
value: "the target is *weakened* until the end of its next turn"
hit1:
type: "String"
label: "Hit"
hit2:
type: "String"
label: "Hit"
hit3:
type: "String"
label: "Hit"
hit4:
type: "String"
label: "Hit"
hit5:
type: "String"
label: "Hit"
miss:
type: "String"
label: "Miss"
sort: 200000
effects: []
folder: null
permission:
default: 0
- _id: "HjOHpgRuCbUQZMcj"
flags: {}
name: "Flight"
type: "trait"
img: "icons/svg/mystery-man.svg"
system:
name:
type: "String"
label: "Name"
description:
type: ""
label: "Description"
value: "Flight"
group:
type: "String"
label: "Group"
value: ""
sort: 300000
effects: []
folder: null
permission:
default: 0
- _id: "Wq9UW9G0hGMy9opw"
flags: {}
name: "Unpredictable"
type: "trait"
img: "icons/svg/mystery-man.svg"
system:
name:
type: "String"
label: "Name"
description:
type: ""
label: "Description"
value: "Nalfeshnee always have at least two random demon abilities."
group:
type: "String"
label: "Group"
value: ""
sort: 400000
effects: []
folder: null
permission:
default: 0
- _id: "zKMhlkwWDAOxyk6c"
flags: {}
name: "Hooked mooks"
type: "nastierSpecial"
img: "icons/svg/mystery-man.svg"
system:
name:
type: "String"
label: "Name"
description:
type: ""
label: "Description"
value: "Once per battle, if the nalfeshnee is staggered, it can gate in [[2d4]] hooked demons as a quick action. Roll initiative for the hooked demons; they do not appear in the battle and take their turns until their next initiative count comes up."
group:
type: "String"
label: "Group"
value: ""
sort: 500000
effects: []
folder: null
permission:
default: 0
effects: []
folder: null
sort: 100001
permission:
default: 0
flags:
archmage: {}