13vaults/vaults/monsters/mummy.yml

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_id: "937WjQgmUUQA5NS1"
name: "Mummy"
type: "Npc"
img: "systems/archmage/assets/icons/tokens/monsters/humanoid.webp"
system:
attributes:
attackMod:
type: "Number"
value: 0
critMod:
atk:
type: "Number"
value: 0
def:
type: "Number"
value: 0
ac:
type: "Number"
label: "Armor Class"
value: 21
base: 10
min: 0
pd:
type: "Number"
label: "Physical Defense"
value: 17
base: 10
min: 0
md:
type: "Number"
label: "Mental Defense"
value: 22
base: 10
min: 0
hp:
type: "Number"
label: "Hit Points"
value: 350
min: 0
max: 350
temp: 0
tempmax: 0
base: 10
automatic: true
init:
type: "Number"
label: "Initiative Modifier"
value: 9
mod: 9
level:
type: "Number"
label: "Level"
value: 8
min: 0
max: 12
disengage: 11
disengageBonus: 0
saves:
bonus: 0
disengageBonus: 0
deathFails:
value: 0
max: 4
steps:
- false
- false
- false
- false
lastGaspFails:
value: 0
max: 4
steps:
- false
- false
- false
- false
recoveries:
type: "Number"
label: "Recoveries"
value: 8
max: 8
dice: "d8"
escalation:
value: 6
details:
alignment:
type: "String"
label: "Alignment"
biography:
type: "String"
label: "Biography"
flavor:
value: ""
role:
value: "wrecker"
type: "String"
label: "Role"
size:
value: "double"
type: "String"
label: "Size"
type:
value: "humanoid"
type: "String"
label: "Type"
resistance:
value: ""
type: "String"
label: "Resistance"
vulnerability:
value: "fire"
type: "String"
label: "Vulnerability"
level:
type: "Number"
label: "Level"
value: 8
min: 0
max: 12
token:
flags: {}
name: "Mummy"
displayName: 0
img: "systems/archmage/assets/icons/tokens/monsters/humanoid.webp"
width: 1
height: 1
scale: 1
lockRotation: false
rotation: 0
vision: false
dimSight: 0
brightSight: 0
dimLight: 0
brightLight: 0
sightAngle: 0
lightAngle: 360
lightAlpha: 1
actorId: "tpZ1wwESQJ72NllH"
actorLink: false
actorData: {}
disposition: -1
displayBars: 0
bar1:
attribute: null
bar2:
attribute: null
randomImg: false
mirrorX: false
mirrorY: false
alpha: 1
light:
alpha: 0.5
angle: 0
bright: 0
coloration: 1
dim: 0
gradual: true
luminosity: 0.5
saturation: 0
contrast: 0
shadows: 0
animation:
speed: 5
intensity: 5
reverse: false
darkness:
min: 0
max: 1
items:
- _id: "ZIatJFomkVBPjKj3"
flags: {}
name: "Unholy grasp"
type: "action"
img: "icons/svg/mystery-man.svg"
system:
name:
type: "String"
label: "Name"
description:
type: ""
label: "Description"
value: ""
group:
type: "String"
label: "Group"
value: ""
attack:
type: ""
label: "Attack Roll"
value: "[[d20 + 11]] vs. PD"
hit:
type: ""
label: "Hit"
value: "[[40]] ongoing negative energy damage and the target is affected by mummy rot (save ends both)"
hit1:
type: ""
label: "Hit"
name: "Natural 16+"
value: "The target also takes [[20]] damage."
hit2:
type: "String"
label: "Hit"
hit3:
type: "String"
label: "Hit"
hit4:
type: "String"
label: "Hit"
hit5:
type: "String"
label: "Hit"
miss:
type: "String"
label: "Miss"
sort: 0
effects: []
folder: null
permission:
default: 0
- _id: "1gLrlLVI2G9WxhV2"
flags: {}
name: "C: Sepulchral glare"
type: "action"
img: "icons/svg/mystery-man.svg"
system:
name:
type: "String"
label: "Name"
description:
type: ""
label: "Description"
value: "Limited use: 1/round, as a quick action."
group:
type: "String"
label: "Group"
value: ""
attack:
type: ""
label: "Attack Roll"
value: "[[d20 + 11]] vs. MD ([[1]] nearby enemy)"
hit:
type: ""
label: "Hit"
value: "The target is *hampered* until the start of the mummys next turn"
hit1:
type: "String"
label: "Hit"
hit2:
type: "String"
label: "Hit"
hit3:
type: "String"
label: "Hit"
hit4:
type: "String"
label: "Hit"
hit5:
type: "String"
label: "Hit"
miss:
type: "String"
label: "Miss"
sort: 100000
effects: []
folder: null
permission:
default: 0
- _id: "S7U1sHfEX45uLoE0"
flags: {}
name: "C: Call of the sarcophagus"
type: "action"
img: "icons/svg/mystery-man.svg"
system:
name:
type: "String"
label: "Name"
description:
type: ""
label: "Description"
value: ""
group:
type: "String"
label: "Group"
value: ""
attack:
type: ""
label: "Attack Roll"
value: "[[d20 + 11]] vs. MD (each nearby enemy suffering mummy rot)"
hit:
type: ""
label: "Hit"
value: "The target is *hampered* until the end of its next turn"
hit1:
type: "String"
label: "Hit"
hit2:
type: "String"
label: "Hit"
hit3:
type: "String"
label: "Hit"
hit4:
type: "String"
label: "Hit"
hit5:
type: "String"
label: "Hit"
miss:
type: "String"
label: "Miss"
sort: 200000
effects: []
folder: null
permission:
default: 0
- _id: "tHxjqOzMttcK4h3y"
flags: {}
name: "Each failed save (mummy rot)"
type: "trait"
img: "icons/svg/mystery-man.svg"
system:
name:
type: "String"
label: "Name"
description:
type: ""
label: "Description"
value: "The targets flesh begins to rot and the ongoing damage increases by +40 (cumulative). Saves granted by special powers dont increase this damage if they fail, only end of turn failures."
group:
type: "String"
label: "Group"
value: ""
sort: 300000
effects: []
folder: null
permission:
default: 0
- _id: "VR0uCHxT2i37nKwr"
flags: {}
name: "Crit"
type: "trait"
img: "icons/svg/mystery-man.svg"
system:
name:
type: "String"
label: "Name"
description:
type: ""
label: "Description"
value: "If the target is already affected by mummy rot, increase the ongoing negative energy damage by 40. If the target isnt affected by mummy rot already, it takes [[40]] ongoing negative energy damage and is affected by mummy rot (save ends both)"
group:
type: "String"
label: "Group"
value: ""
sort: 400000
effects: []
folder: null
permission:
default: 0
- _id: "N2nNURhtAaUgkhW7"
flags: {}
name: "Mortal terror"
type: "trait"
img: "icons/svg/mystery-man.svg"
system:
name:
type: "String"
label: "Name"
description:
type: ""
label: "Description"
value: "The presence of a mummy unnerves opponents, giving it an unusual *fear* aura. While engaged with this creature, enemies that have 200 hp or fewer are *dazed* (-4 attack) and do not add the escalation die to their attacks. Each time an enemy with 200 hp or fewer attacks the mummy, hit or miss, it must roll a save. On a success, its no longer affected by the fear aura effects of any mummy in the battle."
group:
type: "String"
label: "Group"
value: ""
sort: 500000
effects: []
folder: null
permission:
default: 0
- _id: "Ucocggx8AJDRoo7Q"
flags: {}
name: "Spiritual grit"
type: "trait"
img: "icons/svg/mystery-man.svg"
system:
name:
type: "String"
label: "Name"
description:
type: ""
label: "Description"
value: "When the mummy takes [[20]] damage or less from a non-fire attack, it takes no damage instead."
group:
type: "String"
label: "Group"
value: ""
sort: 600000
effects: []
folder: null
permission:
default: 0
- _id: "dGFt4qVEfRx1XapQ"
flags: {}
name: "Blessing of preservation"
type: "nastierSpecial"
img: "icons/svg/mystery-man.svg"
system:
name:
type: "String"
label: "Name"
description:
type: ""
label: "Description"
value: "The mummy has a +4 bonus to all defenses until it takes damage."
group:
type: "String"
label: "Group"
value: ""
sort: 700000
effects: []
folder: null
permission:
default: 0
- _id: "6WVgc3F9382YDktQ"
flags: {}
name: "Bone-chilling cry"
type: "nastierSpecial"
img: "icons/svg/mystery-man.svg"
system:
name:
type: "String"
label: "Name"
description:
type: ""
label: "Description"
value: "Once per battle as a quick action, the mummy can issue a bone-chilling cry that seems to echo from some unseen tomb or portal and it makes a call of the sarcophagus attack."
group:
type: "String"
label: "Group"
value: ""
sort: 800000
effects: []
folder: null
permission:
default: 0
effects: []
folder: null
sort: 100001
permission:
default: 0
flags:
archmage: {}