13vaults/vaults/monsters/medusa-noble.yml

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_id: "J3vbAvRtp6nu7P6K"
name: "Medusa Noble"
type: "Npc"
img: "systems/archmage/assets/icons/tokens/monsters/humanoid.webp"
system:
attributes:
attackMod:
type: "Number"
value: 0
critMod:
atk:
type: "Number"
value: 0
def:
type: "Number"
value: 0
ac:
type: "Number"
label: "Armor Class"
value: 27
base: 10
min: 0
pd:
type: "Number"
label: "Physical Defense"
value: 21
base: 10
min: 0
md:
type: "Number"
label: "Mental Defense"
value: 25
base: 10
min: 0
hp:
type: "Number"
label: "Hit Points"
value: 500
min: 0
max: 500
temp: 0
tempmax: 0
base: 10
automatic: true
init:
type: "Number"
label: "Initiative Modifier"
value: 17
mod: 17
level:
type: "Number"
label: "Level"
value: 11
min: 0
max: 12
disengage: 11
disengageBonus: 0
saves:
bonus: 0
disengageBonus: 0
deathFails:
value: 0
max: 4
steps:
- false
- false
- false
- false
lastGaspFails:
value: 0
max: 4
steps:
- false
- false
- false
- false
recoveries:
type: "Number"
label: "Recoveries"
value: 8
max: 8
dice: "d8"
escalation:
value: 6
details:
alignment:
type: "String"
label: "Alignment"
biography:
type: "String"
label: "Biography"
flavor:
value: ""
role:
value: "caster"
type: "String"
label: "Role"
size:
value: "double"
type: "String"
label: "Size"
type:
value: "humanoid"
type: "String"
label: "Type"
resistance:
value: ""
type: "String"
label: "Resistance"
vulnerability:
value: ""
type: "String"
label: "Vulnerability"
level:
type: "Number"
label: "Level"
value: 11
min: 0
max: 12
token:
flags: {}
name: "Medusa Noble"
displayName: 0
img: "systems/archmage/assets/icons/tokens/monsters/humanoid.webp"
width: 1
height: 1
scale: 1
lockRotation: false
rotation: 0
vision: false
dimSight: 0
brightSight: 0
dimLight: 0
brightLight: 0
sightAngle: 0
lightAngle: 360
lightAlpha: 1
actorId: "xkMxLzP5bmIy9uek"
actorLink: false
actorData: {}
disposition: -1
displayBars: 0
bar1:
attribute: null
bar2:
attribute: null
randomImg: false
mirrorX: false
mirrorY: false
alpha: 1
light:
alpha: 0.5
angle: 0
bright: 0
coloration: 1
dim: 0
gradual: true
luminosity: 0.5
saturation: 0
contrast: 0
shadows: 0
animation:
speed: 5
intensity: 5
reverse: false
darkness:
min: 0
max: 1
items:
- _id: "L1UJqWx3JuUB1je5"
flags: {}
name: "Snakes and swords"
type: "action"
img: "icons/svg/mystery-man.svg"
system:
name:
type: "String"
label: "Name"
description:
type: ""
label: "Description"
value: ""
group:
type: "String"
label: "Group"
value: ""
attack:
type: ""
label: "Attack Roll"
value: "[[d20 + 17]] vs. AC ([[3]] attacks)"
hit:
type: ""
label: "Hit"
value: "[[30]] damage, and [[15]] ongoing poison damage"
hit1:
type: ""
label: "Hit"
name: "Natural 18+"
value: "The medusa can make a petrifying gaze attack against the target as a free action."
hit2:
type: "String"
label: "Hit"
hit3:
type: "String"
label: "Hit"
hit4:
type: "String"
label: "Hit"
hit5:
type: "String"
label: "Hit"
miss:
type: "String"
label: "Miss"
sort: 0
effects: []
folder: null
permission:
default: 0
- _id: "7PbbIFnagkC08Z8y"
flags: {}
name: "R: Lightning fork"
type: "action"
img: "icons/svg/mystery-man.svg"
system:
name:
type: "String"
label: "Name"
description:
type: ""
label: "Description"
value: ""
group:
type: "String"
label: "Group"
value: ""
attack:
type: ""
label: "Attack Roll"
value: "[[d20 + 17]] vs. PD ([[1]] nearby or far away enemy)"
hit:
type: ""
label: "Hit"
value: "[[80]] lightning damage"
hit1:
type: ""
label: "Hit"
name: "Natural odd hit or miss"
value: "The medusa deals [[1d6]] x [[10]] lightning damage to all nearby enemies."
hit2:
type: ""
label: "Hit"
name: "Natural even hit or miss"
value: "The medusa can make a lightning fork attack against a different target as a free action; keep making lightning fork attacks until you run out of targets that have taken damage from lightning fork or roll a natural odd attack."
hit3:
type: "String"
label: "Hit"
hit4:
type: "String"
label: "Hit"
hit5:
type: "String"
label: "Hit"
miss:
type: "String"
label: "Miss"
sort: 100000
effects: []
folder: null
permission:
default: 0
- _id: "xNUHjZsLyL43wrw9"
flags: {}
name: "[Special trigger] C: Petrifying gaze"
type: "action"
img: "icons/svg/mystery-man.svg"
system:
name:
type: "String"
label: "Name"
description:
type: ""
label: "Description"
value: ""
group:
type: "String"
label: "Group"
value: ""
attack:
type: ""
label: "Attack Roll"
value: "[[d20 + 17]] vs. MD ([[1]] enemy)"
hit:
type: ""
label: "Hit"
value: "[[70]] psychic damage, and the target must start making last gasp saves as it turns to stone"
hit1:
type: "String"
label: "Hit"
hit2:
type: "String"
label: "Hit"
hit3:
type: "String"
label: "Hit"
hit4:
type: "String"
label: "Hit"
hit5:
type: "String"
label: "Hit"
miss:
type: "String"
label: "Miss"
sort: 200000
effects: []
folder: null
permission:
default: 0
- _id: "6E5iY1L1aBv1zSxQ"
flags: {}
name: "Caught by an eye"
type: "trait"
img: "icons/svg/mystery-man.svg"
system:
name:
type: "String"
label: "Name"
description:
type: ""
label: "Description"
value: "Whenever a nearby enemy attacks the medusa noble and rolls a natural 1-5, the medusa can make a petrifying gaze attack against that attacker as a free action."
group:
type: "String"
label: "Group"
value: ""
sort: 300000
effects: []
folder: null
permission:
default: 0
- _id: "CV3999rKjwzrlQnv"
flags: {}
name: "Serpent wardings"
type: "trait"
img: "icons/svg/mystery-man.svg"
system:
name:
type: "String"
label: "Name"
description:
type: ""
label: "Description"
value: "Thrice per battle, as a free action, the medusa noble can force an enemy to reroll a spell attack that targeted it. The attacker cant use the escalation die for the reroll."
group:
type: "String"
label: "Group"
value: ""
sort: 400000
effects: []
folder: null
permission:
default: 0
- _id: "Bk4UpvWB9Oza0XFA"
flags: {}
name: "Skilled sorcerer"
type: "trait"
img: "icons/svg/mystery-man.svg"
system:
name:
type: "String"
label: "Name"
description:
type: ""
label: "Description"
value: "If lightning isnt working against her target, the medusa noble can take a -2 attack penalty to change the energy type of her ranged attack to fire or thunder."
group:
type: "String"
label: "Group"
value: ""
sort: 500000
effects: []
folder: null
permission:
default: 0
effects: []
folder: null
sort: 100001
permission:
default: 0
flags:
archmage: {}