445 lines
9.5 KiB
YAML
445 lines
9.5 KiB
YAML
_id: "RRNgcogkrNvkqDdD"
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name: "Lich Count"
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type: "Npc"
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img: "systems/archmage/assets/icons/tokens/monsters/undead.webp"
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system:
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attributes:
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attackMod:
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type: "Number"
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value: 0
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critMod:
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atk:
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type: "Number"
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value: 0
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def:
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type: "Number"
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value: 0
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ac:
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type: "Number"
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label: "Armor Class"
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value: 24
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base: 10
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min: 0
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pd:
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type: "Number"
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label: "Physical Defense"
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value: 18
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base: 10
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min: 0
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md:
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type: "Number"
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label: "Mental Defense"
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value: 22
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base: 10
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min: 0
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hp:
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type: "Number"
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label: "Hit Points"
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value: 240
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min: 0
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max: 240
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temp: 0
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tempmax: 0
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base: 10
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automatic: true
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init:
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type: "Number"
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label: "Initiative Modifier"
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value: 11
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mod: 11
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level:
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type: "Number"
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label: "Level"
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value: 8
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min: 0
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max: 12
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disengage: 11
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disengageBonus: 0
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saves:
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bonus: 0
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disengageBonus: 0
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deathFails:
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value: 0
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max: 4
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steps:
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- false
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- false
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- false
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- false
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lastGaspFails:
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value: 0
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max: 4
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steps:
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- false
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- false
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- false
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- false
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recoveries:
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type: "Number"
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label: "Recoveries"
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value: 8
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max: 8
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dice: "d8"
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escalation:
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value: 6
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details:
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alignment:
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type: "String"
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label: "Alignment"
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biography:
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type: "String"
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label: "Biography"
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flavor:
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value: ""
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role:
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value: "spoiler"
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type: "String"
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label: "Role"
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size:
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value: "double"
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type: "String"
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label: "Size"
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type:
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value: "undead"
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type: "String"
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label: "Type"
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resistance:
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value: ""
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type: "String"
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label: "Resistance"
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vulnerability:
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value: ""
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type: "String"
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label: "Vulnerability"
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level:
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type: "Number"
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label: "Level"
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value: 8
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min: 0
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max: 12
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token:
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flags: {}
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name: "Lich Count"
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displayName: 0
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img: "systems/archmage/assets/icons/tokens/monsters/undead.webp"
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width: 1
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height: 1
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scale: 1
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lockRotation: false
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rotation: 0
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vision: false
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dimSight: 0
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brightSight: 0
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dimLight: 0
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brightLight: 0
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sightAngle: 0
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lightAngle: 360
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lightAlpha: 1
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actorId: "PGnytad3mf1dd2PV"
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actorLink: false
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actorData: {}
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disposition: -1
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displayBars: 0
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bar1:
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attribute: null
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bar2:
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attribute: null
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randomImg: false
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mirrorX: false
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mirrorY: false
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alpha: 1
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light:
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alpha: 0.5
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angle: 0
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bright: 0
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coloration: 1
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dim: 0
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gradual: true
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luminosity: 0.5
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saturation: 0
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contrast: 0
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shadows: 0
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animation:
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speed: 5
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intensity: 5
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reverse: false
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darkness:
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min: 0
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max: 1
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items:
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- _id: "0vCniOrQymrGo276"
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flags: {}
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name: "Touch of the grave"
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type: "action"
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img: "icons/svg/mystery-man.svg"
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system:
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name:
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type: "String"
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label: "Name"
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description:
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type: ""
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label: "Description"
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value: ""
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group:
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type: "String"
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label: "Group"
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value: ""
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attack:
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type: ""
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label: "Attack Roll"
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value: "[[d20 + 13]] vs. AC"
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hit:
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type: ""
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label: "Hit"
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value: "[[50]] cold damage, and the target is *dazed* (hard save ends, 16+)"
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hit1:
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type: ""
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label: "Hit"
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name: "Natural even hit"
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value: "The target is *weakened* instead of *dazed* (hard save ends, 16+)"
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hit2:
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type: "String"
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label: "Hit"
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hit3:
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type: "String"
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label: "Hit"
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hit4:
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type: "String"
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label: "Hit"
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hit5:
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type: "String"
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label: "Hit"
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miss:
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type: ""
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label: "Hit"
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name: "Miss"
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value: "[[25]] cold damage."
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sort: 0
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effects: []
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folder: null
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permission:
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default: 0
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- _id: "4xFcs7rlu4zBwkUe"
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flags: {}
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name: "R: Shadow rays"
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type: "action"
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img: "icons/svg/mystery-man.svg"
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system:
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name:
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type: "String"
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label: "Name"
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description:
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type: ""
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label: "Description"
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value: ""
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group:
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type: "String"
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label: "Group"
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value: ""
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attack:
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type: ""
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label: "Attack Roll"
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value: "[[d20 + 12]] vs. PD ([[2]] attacks)"
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hit:
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type: ""
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label: "Hit"
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value: "[[35]] negative energy damage"
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hit1:
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type: ""
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label: "Hit"
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name: "Natural 16+"
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value: "The target is encased in shadows (save ends). While under the effect, it’s *weakened* and takes [[10]] ongoing cold damage."
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hit2:
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type: "String"
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label: "Hit"
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hit3:
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type: "String"
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label: "Hit"
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hit4:
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type: "String"
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label: "Hit"
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hit5:
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type: "String"
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label: "Hit"
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miss:
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type: "String"
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label: "Miss"
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sort: 100000
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effects: []
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folder: null
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permission:
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default: 0
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- _id: "kOZ28rPnJ90cYGHP"
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flags: {}
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name: "R: Empowered fireball"
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type: "action"
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img: "icons/svg/mystery-man.svg"
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system:
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name:
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type: "String"
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label: "Name"
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description:
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type: ""
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label: "Description"
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value: "Limited use: 2/battle."
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group:
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type: "String"
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label: "Group"
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value: ""
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attack:
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type: ""
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label: "Attack Roll"
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value: "[[d20 + 12]] vs. PD ([[1d3]] + 1 nearby creatures in a group)"
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hit:
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type: ""
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label: "Hit"
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value: "[[35]] fire damage, and [[10]] ongoing fire damage"
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hit1:
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type: ""
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label: "Hit"
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name: "Natural even hit"
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value: "The target takes [[20]] ongoing fire damage instead of 10."
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hit2:
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type: "String"
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label: "Hit"
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hit3:
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type: "String"
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label: "Hit"
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hit4:
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type: "String"
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label: "Hit"
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hit5:
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type: "String"
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label: "Hit"
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miss:
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type: ""
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label: "Hit"
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name: "Miss"
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value: "[[15]] fire damage, and [[5]] ongoing fire damage."
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sort: 200000
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effects: []
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folder: null
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permission:
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default: 0
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- _id: "8OHwYQZBMp5tWHJ1"
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flags: {}
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name: "C: Look upon your doom"
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type: "action"
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img: "icons/svg/mystery-man.svg"
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system:
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name:
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type: "String"
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label: "Name"
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description:
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type: ""
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label: "Description"
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value: ""
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group:
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type: "String"
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label: "Group"
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value: ""
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attack:
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type: ""
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label: "Attack Roll"
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value: "[[d20 + 13]] vs. MD (up to [[3]] nearby enemies)"
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hit:
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type: ""
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label: "Hit"
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value: "The lich gains a *fear* aura against the target until the end of the battle"
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hit1:
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type: "String"
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label: "Hit"
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hit2:
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type: "String"
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label: "Hit"
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hit3:
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type: "String"
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label: "Hit"
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hit4:
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type: "String"
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label: "Hit"
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hit5:
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type: "String"
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label: "Hit"
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miss:
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type: "String"
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label: "Miss"
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sort: 300000
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effects: []
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folder: null
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permission:
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default: 0
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- _id: "XXV6oGLkjYbt2ALz"
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flags: {}
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name: "Thank you for the best ten years of your life"
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type: "trait"
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img: "icons/svg/mystery-man.svg"
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system:
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name:
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type: "String"
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label: "Name"
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description:
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type: ""
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label: "Description"
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value: "When the lich count scores a critical hit, the target loses a death save until the end of the battle (effectively, it now dies after failing three death saves, and the effect is cumulative). In addition, the crit range of attacks by the lich against the target expands by the escalation die and the lich heals 40 hit points."
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group:
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type: "String"
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label: "Group"
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value: ""
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sort: 400000
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effects: []
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folder: null
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permission:
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default: 0
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- _id: "yMBHRKpfQucn2wDm"
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flags: {}
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name: "Immortality"
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type: "trait"
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img: "icons/svg/mystery-man.svg"
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system:
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name:
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type: "String"
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label: "Name"
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description:
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type: ""
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label: "Description"
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value: "When the lich drops to 0 hit points, it crumbles to dust but does not die. It begins to reform near its phylactery, taking a number of days to regain its full strength equal to its level. If the phylactery has been destroyed, the lich dies when it drops to 0 hit points."
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group:
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type: "String"
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label: "Group"
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value: ""
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sort: 500000
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effects: []
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folder: null
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permission:
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default: 0
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- _id: "7KQxEy6Hbu90lI0v"
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flags: {}
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name: "Fear aura"
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type: "trait"
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img: "icons/svg/mystery-man.svg"
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system:
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name:
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type: "String"
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label: "Name"
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description:
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type: ""
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label: "Description"
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value: "While engaged with this creature, if the target has 48 hp or fewer, it’s *dazed* (-4 attack) and does not add the escalation die to its attacks."
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group:
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type: "String"
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label: "Group"
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value: ""
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sort: 600000
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effects: []
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folder: null
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permission:
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default: 0
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effects: []
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folder: null
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sort: 100001
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permission:
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default: 0
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flags:
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archmage: {}
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