13vaults/vaults/monsters/lich-count.yml

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_id: "RRNgcogkrNvkqDdD"
name: "Lich Count"
type: "Npc"
img: "systems/archmage/assets/icons/tokens/monsters/undead.webp"
system:
attributes:
attackMod:
type: "Number"
value: 0
critMod:
atk:
type: "Number"
value: 0
def:
type: "Number"
value: 0
ac:
type: "Number"
label: "Armor Class"
value: 24
base: 10
min: 0
pd:
type: "Number"
label: "Physical Defense"
value: 18
base: 10
min: 0
md:
type: "Number"
label: "Mental Defense"
value: 22
base: 10
min: 0
hp:
type: "Number"
label: "Hit Points"
value: 240
min: 0
max: 240
temp: 0
tempmax: 0
base: 10
automatic: true
init:
type: "Number"
label: "Initiative Modifier"
value: 11
mod: 11
level:
type: "Number"
label: "Level"
value: 8
min: 0
max: 12
disengage: 11
disengageBonus: 0
saves:
bonus: 0
disengageBonus: 0
deathFails:
value: 0
max: 4
steps:
- false
- false
- false
- false
lastGaspFails:
value: 0
max: 4
steps:
- false
- false
- false
- false
recoveries:
type: "Number"
label: "Recoveries"
value: 8
max: 8
dice: "d8"
escalation:
value: 6
details:
alignment:
type: "String"
label: "Alignment"
biography:
type: "String"
label: "Biography"
flavor:
value: ""
role:
value: "spoiler"
type: "String"
label: "Role"
size:
value: "double"
type: "String"
label: "Size"
type:
value: "undead"
type: "String"
label: "Type"
resistance:
value: ""
type: "String"
label: "Resistance"
vulnerability:
value: ""
type: "String"
label: "Vulnerability"
level:
type: "Number"
label: "Level"
value: 8
min: 0
max: 12
token:
flags: {}
name: "Lich Count"
displayName: 0
img: "systems/archmage/assets/icons/tokens/monsters/undead.webp"
width: 1
height: 1
scale: 1
lockRotation: false
rotation: 0
vision: false
dimSight: 0
brightSight: 0
dimLight: 0
brightLight: 0
sightAngle: 0
lightAngle: 360
lightAlpha: 1
actorId: "PGnytad3mf1dd2PV"
actorLink: false
actorData: {}
disposition: -1
displayBars: 0
bar1:
attribute: null
bar2:
attribute: null
randomImg: false
mirrorX: false
mirrorY: false
alpha: 1
light:
alpha: 0.5
angle: 0
bright: 0
coloration: 1
dim: 0
gradual: true
luminosity: 0.5
saturation: 0
contrast: 0
shadows: 0
animation:
speed: 5
intensity: 5
reverse: false
darkness:
min: 0
max: 1
items:
- _id: "0vCniOrQymrGo276"
flags: {}
name: "Touch of the grave"
type: "action"
img: "icons/svg/mystery-man.svg"
system:
name:
type: "String"
label: "Name"
description:
type: ""
label: "Description"
value: ""
group:
type: "String"
label: "Group"
value: ""
attack:
type: ""
label: "Attack Roll"
value: "[[d20 + 13]] vs. AC"
hit:
type: ""
label: "Hit"
value: "[[50]] cold damage, and the target is *dazed* (hard save ends, 16+)"
hit1:
type: ""
label: "Hit"
name: "Natural even hit"
value: "The target is *weakened* instead of *dazed* (hard save ends, 16+)"
hit2:
type: "String"
label: "Hit"
hit3:
type: "String"
label: "Hit"
hit4:
type: "String"
label: "Hit"
hit5:
type: "String"
label: "Hit"
miss:
type: ""
label: "Hit"
name: "Miss"
value: "[[25]] cold damage."
sort: 0
effects: []
folder: null
permission:
default: 0
- _id: "4xFcs7rlu4zBwkUe"
flags: {}
name: "R: Shadow rays"
type: "action"
img: "icons/svg/mystery-man.svg"
system:
name:
type: "String"
label: "Name"
description:
type: ""
label: "Description"
value: ""
group:
type: "String"
label: "Group"
value: ""
attack:
type: ""
label: "Attack Roll"
value: "[[d20 + 12]] vs. PD ([[2]] attacks)"
hit:
type: ""
label: "Hit"
value: "[[35]] negative energy damage"
hit1:
type: ""
label: "Hit"
name: "Natural 16+"
value: "The target is encased in shadows (save ends). While under the effect, its *weakened* and takes [[10]] ongoing cold damage."
hit2:
type: "String"
label: "Hit"
hit3:
type: "String"
label: "Hit"
hit4:
type: "String"
label: "Hit"
hit5:
type: "String"
label: "Hit"
miss:
type: "String"
label: "Miss"
sort: 100000
effects: []
folder: null
permission:
default: 0
- _id: "kOZ28rPnJ90cYGHP"
flags: {}
name: "R: Empowered fireball"
type: "action"
img: "icons/svg/mystery-man.svg"
system:
name:
type: "String"
label: "Name"
description:
type: ""
label: "Description"
value: "Limited use: 2/battle."
group:
type: "String"
label: "Group"
value: ""
attack:
type: ""
label: "Attack Roll"
value: "[[d20 + 12]] vs. PD ([[1d3]] + 1 nearby creatures in a group)"
hit:
type: ""
label: "Hit"
value: "[[35]] fire damage, and [[10]] ongoing fire damage"
hit1:
type: ""
label: "Hit"
name: "Natural even hit"
value: "The target takes [[20]] ongoing fire damage instead of 10."
hit2:
type: "String"
label: "Hit"
hit3:
type: "String"
label: "Hit"
hit4:
type: "String"
label: "Hit"
hit5:
type: "String"
label: "Hit"
miss:
type: ""
label: "Hit"
name: "Miss"
value: "[[15]] fire damage, and [[5]] ongoing fire damage."
sort: 200000
effects: []
folder: null
permission:
default: 0
- _id: "8OHwYQZBMp5tWHJ1"
flags: {}
name: "C: Look upon your doom"
type: "action"
img: "icons/svg/mystery-man.svg"
system:
name:
type: "String"
label: "Name"
description:
type: ""
label: "Description"
value: ""
group:
type: "String"
label: "Group"
value: ""
attack:
type: ""
label: "Attack Roll"
value: "[[d20 + 13]] vs. MD (up to [[3]] nearby enemies)"
hit:
type: ""
label: "Hit"
value: "The lich gains a *fear* aura against the target until the end of the battle"
hit1:
type: "String"
label: "Hit"
hit2:
type: "String"
label: "Hit"
hit3:
type: "String"
label: "Hit"
hit4:
type: "String"
label: "Hit"
hit5:
type: "String"
label: "Hit"
miss:
type: "String"
label: "Miss"
sort: 300000
effects: []
folder: null
permission:
default: 0
- _id: "XXV6oGLkjYbt2ALz"
flags: {}
name: "Thank you for the best ten years of your life"
type: "trait"
img: "icons/svg/mystery-man.svg"
system:
name:
type: "String"
label: "Name"
description:
type: ""
label: "Description"
value: "When the lich count scores a critical hit, the target loses a death save until the end of the battle (effectively, it now dies after failing three death saves, and the effect is cumulative). In addition, the crit range of attacks by the lich against the target expands by the escalation die and the lich heals 40 hit points."
group:
type: "String"
label: "Group"
value: ""
sort: 400000
effects: []
folder: null
permission:
default: 0
- _id: "yMBHRKpfQucn2wDm"
flags: {}
name: "Immortality"
type: "trait"
img: "icons/svg/mystery-man.svg"
system:
name:
type: "String"
label: "Name"
description:
type: ""
label: "Description"
value: "When the lich drops to 0 hit points, it crumbles to dust but does not die. It begins to reform near its phylactery, taking a number of days to regain its full strength equal to its level. If the phylactery has been destroyed, the lich dies when it drops to 0 hit points."
group:
type: "String"
label: "Group"
value: ""
sort: 500000
effects: []
folder: null
permission:
default: 0
- _id: "7KQxEy6Hbu90lI0v"
flags: {}
name: "Fear aura"
type: "trait"
img: "icons/svg/mystery-man.svg"
system:
name:
type: "String"
label: "Name"
description:
type: ""
label: "Description"
value: "While engaged with this creature, if the target has 48 hp or fewer, its *dazed* (-4 attack) and does not add the escalation die to its attacks."
group:
type: "String"
label: "Group"
value: ""
sort: 600000
effects: []
folder: null
permission:
default: 0
effects: []
folder: null
sort: 100001
permission:
default: 0
flags:
archmage: {}