13vaults/vaults/monsters/lammasu-priest.yml

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_id: "5PJeAZ421xz26Dft"
name: "Lammasu Priest"
type: "Npc"
img: "systems/archmage/assets/icons/tokens/monsters/beast.webp"
system:
attributes:
attackMod:
type: "Number"
value: 0
critMod:
atk:
type: "Number"
value: 0
def:
type: "Number"
value: 0
ac:
type: "Number"
label: "Armor Class"
value: 25
base: 10
min: 0
pd:
type: "Number"
label: "Physical Defense"
value: 17
base: 10
min: 0
md:
type: "Number"
label: "Mental Defense"
value: 23
base: 10
min: 0
hp:
type: "Number"
label: "Hit Points"
value: 330
min: 0
max: 330
temp: 0
tempmax: 0
base: 10
automatic: true
init:
type: "Number"
label: "Initiative Modifier"
value: 13
mod: 13
level:
type: "Number"
label: "Level"
value: 9
min: 0
max: 12
disengage: 11
disengageBonus: 0
saves:
bonus: 0
disengageBonus: 0
deathFails:
value: 0
max: 4
steps:
- false
- false
- false
- false
lastGaspFails:
value: 0
max: 4
steps:
- false
- false
- false
- false
recoveries:
type: "Number"
label: "Recoveries"
value: 8
max: 8
dice: "d8"
escalation:
value: 6
details:
alignment:
type: "String"
label: "Alignment"
biography:
type: "String"
label: "Biography"
flavor:
value: ""
role:
value: "caster"
type: "String"
label: "Role"
size:
value: "large"
type: "String"
label: "Size"
type:
value: "beast"
type: "String"
label: "Type"
resistance:
value: ""
type: "String"
label: "Resistance"
vulnerability:
value: ""
type: "String"
label: "Vulnerability"
level:
type: "Number"
label: "Level"
value: 9
min: 0
max: 12
token:
flags: {}
name: "Lammasu Priest"
displayName: 0
img: "systems/archmage/assets/icons/tokens/monsters/beast.webp"
width: 2
height: 2
scale: 1
lockRotation: false
rotation: 0
vision: false
dimSight: 0
brightSight: 0
dimLight: 0
brightLight: 0
sightAngle: 0
lightAngle: 360
lightAlpha: 1
actorId: "DlQppkGPTSfzmqT7"
actorLink: false
actorData: {}
disposition: -1
displayBars: 0
bar1:
attribute: null
bar2:
attribute: null
randomImg: false
mirrorX: false
mirrorY: false
alpha: 1
light:
alpha: 0.5
angle: 0
bright: 0
coloration: 1
dim: 0
gradual: true
luminosity: 0.5
saturation: 0
contrast: 0
shadows: 0
animation:
speed: 5
intensity: 5
reverse: false
darkness:
min: 0
max: 1
items:
- _id: "IWPMo4RccPSUthck"
flags: {}
name: "Hooves of command"
type: "action"
img: "icons/svg/mystery-man.svg"
system:
name:
type: "String"
label: "Name"
description:
type: ""
label: "Description"
value: ""
group:
type: "String"
label: "Group"
value: ""
attack:
type: ""
label: "Attack Roll"
value: "[[d20 + 14]] vs. AC ([[2]] attacks)"
hit:
type: ""
label: "Hit"
value: "[[40]] damage, and the target cant attack the lammasu priest until the end of its next turn"
hit1:
type: "String"
label: "Hit"
hit2:
type: "String"
label: "Hit"
hit3:
type: "String"
label: "Hit"
hit4:
type: "String"
label: "Hit"
hit5:
type: "String"
label: "Hit"
miss:
type: "String"
label: "Miss"
sort: 0
effects: []
folder: null
permission:
default: 0
- _id: "HOPrka7rS17nLWVT"
flags: {}
name: "R: Righteous ray of faith"
type: "action"
img: "icons/svg/mystery-man.svg"
system:
name:
type: "String"
label: "Name"
description:
type: ""
label: "Description"
value: ""
group:
type: "String"
label: "Group"
value: ""
attack:
type: ""
label: "Attack Roll"
value: "[[d20 + 13]] vs. PD ([[1]] nearby or far away enemy)"
hit:
type: ""
label: "Hit"
value: "[[80]] holy damage"
hit1:
type: ""
label: "Hit"
name: "Natural 16+"
value: "The lammasu priest can make a righteous ray of faith attack against a different target."
hit2:
type: "String"
label: "Hit"
hit3:
type: "String"
label: "Hit"
hit4:
type: "String"
label: "Hit"
hit5:
type: "String"
label: "Hit"
miss:
type: "String"
label: "Miss"
sort: 100000
effects: []
folder: null
permission:
default: 0
- _id: "P0ForrVsb0FTWTUJ"
flags: {}
name: "C: Judgment of the lammasu"
type: "action"
img: "icons/svg/mystery-man.svg"
system:
name:
type: "String"
label: "Name"
description:
type: ""
label: "Description"
value: "Limited use: 2/battle."
group:
type: "String"
label: "Group"
value: ""
attack:
type: ""
label: "Attack Roll"
value: "[[d20 + 14]] vs. MD (each nearby conscious enemy thats staggered)"
hit:
type: ""
label: "Hit"
value: "[[50]] holy damage"
hit1:
type: ""
label: "Hit"
name: "Natural even miss"
value: "Half damage."
hit2:
type: "String"
label: "Hit"
hit3:
type: "String"
label: "Hit"
hit4:
type: "String"
label: "Hit"
hit5:
type: "String"
label: "Hit"
miss:
type: "String"
label: "Miss"
sort: 200000
effects: []
folder: null
permission:
default: 0
- _id: "tdHQ5CaKEJhDbMOj"
flags: {}
name: "[Special trigger] C: Overworlds rebuke"
type: "action"
img: "icons/svg/mystery-man.svg"
system:
name:
type: "String"
label: "Name"
description:
type: ""
label: "Description"
value: ""
group:
type: "String"
label: "Group"
value: ""
attack:
type: ""
label: "Attack Roll"
value: "[[d20 + 13]] vs. PD ([[1]] nearby enemy)"
hit:
type: ""
label: "Hit"
value: "[[25]] holy or lightning damage, and the target cant move to engage an enemy until the end of its next turn (it can move if it doesnt engage)"
hit1:
type: ""
label: "Hit"
name: "Natural even miss"
value: "Half damage."
hit2:
type: "String"
label: "Hit"
hit3:
type: "String"
label: "Hit"
hit4:
type: "String"
label: "Hit"
hit5:
type: "String"
label: "Hit"
miss:
type: "String"
label: "Miss"
sort: 300000
effects: []
folder: null
permission:
default: 0
- _id: "ZQ9hMWXWQkm5gkgB"
flags: {}
name: "Invocation of the world unseen"
type: "trait"
img: "icons/svg/mystery-man.svg"
system:
name:
type: "String"
label: "Name"
description:
type: ""
label: "Description"
value: "Once per battle, the lammasu priest can make this invocation as a quick action. At the start of each of the lammasu priests turns until the roll succeeds, roll a [[d4]]. If the roll is less than or equal to the escalation die, each nearby enemy is *hampered* (easy save ends, 6+)."
group:
type: "String"
label: "Group"
value: ""
sort: 400000
effects: []
folder: null
permission:
default: 0
- _id: "5gM1X1tFcqeu4zHD"
flags: {}
name: "Invocation of the highest court"
type: "trait"
img: "icons/svg/mystery-man.svg"
system:
name:
type: "String"
label: "Name"
description:
type: ""
label: "Description"
value: "Once per battle, the lammasu priest can make this invocation as a quick action if it has used invocation of the world unseen. At the start of each of the lammasu priests turns, roll a [[d8]]. If the roll is less than or equal to the escalation die, the lammasu can make an overworlds rebuke attack as a free action that turn."
group:
type: "String"
label: "Group"
value: ""
sort: 500000
effects: []
folder: null
permission:
default: 0
- _id: "kT6FL2aVLdyq4URj"
flags: {}
name: "Refuge of stone"
type: "trait"
img: "icons/svg/mystery-man.svg"
system:
name:
type: "String"
label: "Name"
description:
type: ""
label: "Description"
value: "When the lammasu fails a save, it becomes a creature of living stone until the end of its next turn. While made of living stone, the lammasu wizard gains resist damage 16+ to all attacks against AC and PD. If its flying when it becomes living stone, its magic allows it to remain in the air if it wishes."
group:
type: "String"
label: "Group"
value: ""
sort: 600000
effects: []
folder: null
permission:
default: 0
effects: []
folder: null
sort: 100001
permission:
default: 0
flags:
archmage: {}