13vaults/vaults/monsters/kobold-shadow-warrior.yml

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_id: "vrrOm7z9dJ5x0fby"
name: "Kobold Shadow-Warrior"
type: "Npc"
img: "systems/archmage/assets/icons/tokens/monsters/humanoid.webp"
system:
attributes:
attackMod:
type: "Number"
value: 0
critMod:
atk:
type: "Number"
value: 0
def:
type: "Number"
value: 0
ac:
type: "Number"
label: "Armor Class"
value: 20
base: 10
min: 0
pd:
type: "Number"
label: "Physical Defense"
value: 13
base: 10
min: 0
md:
type: "Number"
label: "Mental Defense"
value: 17
base: 10
min: 0
hp:
type: "Number"
label: "Hit Points"
value: 14
min: 0
max: 14
temp: 0
tempmax: 0
base: 10
automatic: true
init:
type: "Number"
label: "Initiative Modifier"
value: 9
mod: 9
level:
type: "Number"
label: "Level"
value: 4
min: 0
max: 12
disengage: 11
disengageBonus: 0
saves:
bonus: 0
disengageBonus: 0
deathFails:
value: 0
max: 4
steps:
- false
- false
- false
- false
lastGaspFails:
value: 0
max: 4
steps:
- false
- false
- false
- false
recoveries:
type: "Number"
label: "Recoveries"
value: 8
max: 8
dice: "d8"
escalation:
value: 6
details:
alignment:
type: "String"
label: "Alignment"
biography:
type: "String"
label: "Biography"
flavor:
value: ""
role:
value: "mook"
type: "String"
label: "Role"
size:
value: "normal"
type: "String"
label: "Size"
type:
value: "humanoid"
type: "String"
label: "Type"
resistance:
value: ""
type: "String"
label: "Resistance"
vulnerability:
value: ""
type: "String"
label: "Vulnerability"
level:
type: "Number"
label: "Level"
value: 4
min: 0
max: 12
token:
flags: {}
name: "Kobold Shadow-Warrior"
displayName: 0
img: "systems/archmage/assets/icons/tokens/monsters/humanoid.webp"
width: 1
height: 1
scale: 1
lockRotation: false
rotation: 0
vision: false
dimSight: 0
brightSight: 0
dimLight: 0
brightLight: 0
sightAngle: 0
lightAngle: 360
lightAlpha: 1
actorId: "dYGY2Z2n7Xk49lyP"
actorLink: false
actorData: {}
disposition: -1
displayBars: 0
bar1:
attribute: null
bar2:
attribute: null
randomImg: false
mirrorX: false
mirrorY: false
alpha: 1
light:
alpha: 0.5
angle: 0
bright: 0
coloration: 1
dim: 0
gradual: true
luminosity: 0.5
saturation: 0
contrast: 0
shadows: 0
animation:
speed: 5
intensity: 5
reverse: false
darkness:
min: 0
max: 1
items:
- _id: "MfCBSHW8pryhJgYS"
flags: {}
name: "C: Throwing star"
type: "action"
img: "icons/svg/mystery-man.svg"
system:
name:
type: "String"
label: "Name"
description:
type: ""
label: "Description"
value: ""
group:
type: "String"
label: "Group"
value: ""
attack:
type: ""
label: "Attack Roll"
value: "[[d20 + 9]] vs. AC ([[1]] nearby enemy)"
hit:
type: ""
label: "Hit"
value: "[[7]] damage"
hit1:
type: "String"
label: "Hit"
hit2:
type: "String"
label: "Hit"
hit3:
type: "String"
label: "Hit"
hit4:
type: "String"
label: "Hit"
hit5:
type: "String"
label: "Hit"
miss:
type: "String"
label: "Miss"
sort: 0
effects: []
folder: null
permission:
default: 0
- _id: "2ArNE3ZQESGhRqWZ"
flags: {}
name: "C: Stinging dust"
type: "action"
img: "icons/svg/mystery-man.svg"
system:
name:
type: "String"
label: "Name"
description:
type: ""
label: "Description"
value: ""
group:
type: "String"
label: "Group"
value: ""
attack:
type: ""
label: "Attack Roll"
value: "[[d20 + 6]] vs. PD (up to [[2]] nearby enemies in a group)"
hit:
type: ""
label: "Hit"
value: "[[5]] damage, and the target takes a -1 penalty to attacks until the end of its next turn"
hit1:
type: "String"
label: "Hit"
hit2:
type: "String"
label: "Hit"
hit3:
type: "String"
label: "Hit"
hit4:
type: "String"
label: "Hit"
hit5:
type: "String"
label: "Hit"
miss:
type: "String"
label: "Miss"
sort: 100000
effects: []
folder: null
permission:
default: 0
- _id: "ryvoThaxg5UELTvO"
flags: {}
name: "C: Elusive strike"
type: "action"
img: "icons/svg/mystery-man.svg"
system:
name:
type: "String"
label: "Name"
description:
type: ""
label: "Description"
value: ""
group:
type: "String"
label: "Group"
value: ""
attack:
type: ""
label: "Attack Roll"
value: "[[d20 + 13]] vs. AC ([[1]] nearby creature)"
hit:
type: ""
label: "Hit"
value: "[[18]] damage"
hit1:
type: "String"
label: "Hit"
hit2:
type: "String"
label: "Hit"
hit3:
type: "String"
label: "Hit"
hit4:
type: "String"
label: "Hit"
hit5:
type: "String"
label: "Hit"
miss:
type: "String"
label: "Miss"
sort: 200000
effects: []
folder: null
permission:
default: 0
- _id: "RbV7zx1oRimceMzq"
flags: {}
name: "Elusive"
type: "trait"
img: "icons/svg/mystery-man.svg"
system:
name:
type: "String"
label: "Name"
description:
type: ""
label: "Description"
value: "If a shadow-warrior hasnt been attacked since the end of its last turn, it can spend all of its actions on its turn to disappear from sight (remove it from play as it gets into position). At the start of its next turn, it reappears (dropping down from the ceiling or springing out of cover and re-entering play) and can make an elusive strike attack as a standard action."
group:
type: "String"
label: "Group"
value: ""
sort: 300000
effects: []
folder: null
permission:
default: 0
- _id: "ClAnRl99rl0sXUBK"
flags: {}
name: "Evasive"
type: "trait"
img: "icons/svg/mystery-man.svg"
system:
name:
type: "String"
label: "Name"
description:
type: ""
label: "Description"
value: "Kobolds take no damage from missed attacks."
group:
type: "String"
label: "Group"
value: ""
sort: 400000
effects: []
folder: null
permission:
default: 0
- _id: "iCQXdLiGDmxIh5xH"
flags: {}
name: "Wall-crawler"
type: "trait"
img: "icons/svg/mystery-man.svg"
system:
name:
type: "String"
label: "Name"
description:
type: ""
label: "Description"
value: "A kobold shadow-warrior can climb on ceilings and walls as easily as it moves on the ground."
group:
type: "String"
label: "Group"
value: ""
sort: 500000
effects: []
folder: null
permission:
default: 0
effects: []
folder: null
sort: 100001
permission:
default: 0
flags:
archmage: {}