13vaults/vaults/monsters/intellect-devourer.yml

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_id: "i6WPEodUc7I9xujP"
name: "Intellect devourer"
type: "Npc"
img: "systems/archmage/assets/icons/tokens/monsters/aberration.webp"
system:
attributes:
attackMod:
type: "Number"
value: 0
critMod:
atk:
type: "Number"
value: 0
def:
type: "Number"
value: 0
ac:
type: "Number"
label: "Armor Class"
value: 19
base: 10
min: 0
pd:
type: "Number"
label: "Physical Defense"
value: 15
base: 10
min: 0
md:
type: "Number"
label: "Mental Defense"
value: 19
base: 10
min: 0
hp:
type: "Number"
label: "Hit Points"
value: 56
min: 0
max: 56
temp: 0
tempmax: 0
base: 7
automatic: true
init:
type: "Number"
label: "Initiative Modifier"
value: 5
mod: 5
level:
type: "Number"
label: "Level"
value: 3
min: 0
max: 10
disengage: 11
disengageBonus: 0
saves:
bonus: 0
disengageBonus: 0
deathFails:
value: 0
max: 4
steps:
- false
- false
- false
- false
lastGaspFails:
value: 0
max: 4
steps:
- false
- false
- false
- false
recoveries:
type: "Number"
label: "Recoveries"
value: 8
max: 8
dice: "d8"
base: 8
automatic: true
escalation:
value: 0
details:
alignment:
type: "String"
label: "Alignment"
biography:
type: "String"
label: "Biography"
flavor:
value: ""
role:
value: "spoiler"
type: "String"
label: "Role"
size:
value: "normal"
type: "String"
label: "Size"
type:
value: "aberration"
type: "String"
label: "Type"
resistance:
value: ""
type: "String"
label: "Resistance"
vulnerability:
value: ""
type: "String"
label: "Vulnerability"
level:
type: "Number"
label: "Level"
value: 3
min: 0
max: 10
token:
flags: {}
name: "Intelect devourer"
displayName: 0
img: "systems/archmage/assets/icons/tokens/monsters/aberration.webp"
tint: null
width: 1
height: 1
scale: 1
lockRotation: false
rotation: 0
vision: false
dimSight: 0
brightSight: 0
dimLight: 0
brightLight: 0
sightAngle: 0
lightAngle: 360
lightAlpha: 1
actorId: "Zf7uiqx7SStCKBbH"
actorLink: false
actorData: {}
disposition: -1
displayBars: 0
bar1:
attribute: null
bar2:
attribute: null
randomImg: false
mirrorX: false
mirrorY: false
alpha: 1
light:
alpha: 0.5
angle: 0
bright: 0
coloration: 1
dim: 0
gradual: true
luminosity: 0.5
saturation: 0
contrast: 0
shadows: 0
animation:
speed: 5
intensity: 5
reverse: false
darkness:
min: 0
max: 1
items:
- _id: "kAhCZTgnoP4ULvsO"
flags: {}
name: "C: Recall trauma"
type: "action"
img: "icons/svg/target.svg"
system:
name:
type: "String"
label: "Name"
description:
type: "String"
label: "Description"
value: ""
group:
type: "String"
label: "Group"
value: ""
attack:
type: "String"
label: "Attack Roll"
value: "[[d20+8]] vs. MD ([[1]] nearby enemy)"
hit:
type: "String"
label: "Hit"
value: "[[16]] psychic damage"
hit1:
type: "String"
label: "Hit"
name: "Natural even hit"
value: "The target can't add the escalation die to its attacks (save ends)"
hit2:
type: "String"
label: "Hit"
name: ""
value: ""
hit3:
type: "String"
label: "Hit"
name: ""
value: ""
hit4:
type: "String"
label: "Hit"
hit5:
type: "String"
label: "Hit"
miss:
type: "String"
label: "Miss"
value: ""
sort: 100000
effects: []
folder: null
permission:
default: 0
- _id: "fQRAqXu7qGF34TzV"
flags: {}
name: "C: ego scourge"
type: "action"
img: "icons/svg/target.svg"
system:
name:
type: "String"
label: "Name"
description:
type: "String"
label: "Description"
value: ""
group:
type: "String"
label: "Group"
value: ""
attack:
type: "String"
label: "Attack Roll"
value: "[[d20+8]] vs. MD ([[1]] nearby or far away enemy)"
hit:
type: "String"
label: "Hit"
value: "[[10]] psychic damage, and the target must choose one: take [[10]] extra damage; OR lose two points (cumulative) from its highest current background (min 0) until the next full heal-up"
hit1:
type: "String"
label: "Hit"
name: ""
value: ""
hit2:
type: "String"
label: "Hit"
name: ""
value: ""
hit3:
type: "String"
label: "Hit"
name: ""
value: ""
hit4:
type: "String"
label: "Hit"
hit5:
type: "String"
label: "Hit"
miss:
type: "String"
label: "Miss"
value: ""
sort: 200000
effects: []
folder: null
permission:
default: 0
- _id: "iWtbOaOw9t5KR5bM"
flags: {}
name: "C: Mind wipe"
type: "action"
img: "icons/svg/target.svg"
system:
name:
type: "String"
label: "Name"
description:
type: "String"
label: "Description"
value: "<p>Limited use: 1/battle</p>"
group:
type: "String"
label: "Group"
value: ""
attack:
type: "String"
label: "Attack Roll"
value: "[[d20+10]] vs. MD ([[1]] nearby enemy per point on esc. die)"
hit:
type: "String"
label: "Hit"
value: "The target can neither detect the intellect devourers presence nor remember it was ever there to begin with. If no enemy in the battle remembers the devourer is there, remove it from play. Each nearby enemy immediately detects the devourers presence if it makes an attack or if it doesnt leave the battle by the end of its next turn."
hit1:
type: "String"
label: "Hit"
name: ""
value: ""
hit2:
type: "String"
label: "Hit"
name: ""
value: ""
hit3:
type: "String"
label: "Hit"
name: ""
value: ""
hit4:
type: "String"
label: "Hit"
hit5:
type: "String"
label: "Hit"
miss:
type: "String"
label: "Miss"
value: ""
sort: 300000
effects: []
folder: null
permission:
default: 0
- _id: "pdz3GiFnD8eVqquM"
flags: {}
name: "Exploit trauma"
type: "trait"
img: "icons/svg/regen.svg"
system:
name:
type: "String"
label: "Name"
description:
type: "String"
label: "Description"
value: "<p>The intellect devourer&rsquo;s crit range with attacks against MD expands by 2.</p>"
group:
type: "String"
label: "Group"
value: ""
sort: 400000
effects: []
folder: null
permission:
default: 0
- _id: "hGm9hTD08gzzMcvB"
flags: {}
name: "Lost opportunity"
type: "trait"
img: "icons/svg/regen.svg"
system:
name:
type: "String"
label: "Name"
description:
type: "String"
label: "Description"
value: "<p>This creature can&rsquo;t make opportunity attacks.</p>"
group:
type: "String"
label: "Group"
value: ""
sort: 500000
effects: []
folder: null
permission:
default: 0
- _id: "yfjIHQaz5i5MMmBG"
flags: {}
name: "Psychovore"
type: "trait"
img: "icons/svg/regen.svg"
system:
name:
type: "String"
label: "Name"
description:
type: "String"
label: "Description"
value: "<p>An intellect devourer remembers the current escalation die value the first time its host body drops to 0 hit points in a battle and gains a bonus equal to that value to all attacks and defenses until the end of the battle.</p>"
group:
type: "String"
label: "Group"
value: ""
sort: 600000
effects: []
folder: null
permission:
default: 0
- _id: "hbSDoXvx2wfdCIGM"
flags: {}
name: "Increased trauma"
type: "nastierSpecial"
img: "icons/svg/poison.svg"
system:
name:
type: "String"
label: "Name"
description:
type: "String"
label: "Description"
value: "<p>Increased trauma:&nbsp;Add the following extra effect trigger to the intellect devourer&rsquo;s&nbsp;recall trauma&nbsp;attack.</p><p>Natural 5, 10, 15, 20:&nbsp;The target can&rsquo;t cast spells until the end of its next turn.</p>"
group:
type: "String"
label: "Group"
value: ""
sort: 700000
effects: []
folder: null
permission:
default: 0
effects: []
folder: null
sort: 100001
permission:
default: 0
flags: {}