432 lines
10 KiB
YAML
432 lines
10 KiB
YAML
_id: "2btXlpzKn05yfoeJ"
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name: "Intellect Assassin"
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type: "Npc"
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img: "systems/archmage/assets/icons/tokens/monsters/aberration.webp"
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system:
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attributes:
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attackMod:
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type: "Number"
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value: 0
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critMod:
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atk:
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type: "Number"
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value: 0
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def:
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type: "Number"
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value: 0
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ac:
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type: "Number"
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label: "Armor Class"
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value: 22
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base: 10
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min: 0
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pd:
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type: "Number"
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label: "Physical Defense"
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value: 16
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base: 10
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min: 0
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md:
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type: "Number"
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label: "Mental Defense"
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value: 20
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base: 10
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min: 0
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hp:
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type: "Number"
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label: "Hit Points"
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value: 90
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min: 0
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max: 90
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temp: 0
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tempmax: 0
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base: 7
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automatic: true
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init:
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type: "Number"
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label: "Initiative Modifier"
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value: 9
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mod: 9
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level:
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type: "Number"
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label: "Level"
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value: 6
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min: 0
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max: 10
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disengage: 11
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disengageBonus: 0
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saves:
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bonus: 0
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disengageBonus: 0
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deathFails:
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value: 0
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max: 4
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steps:
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- false
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- false
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- false
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- false
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lastGaspFails:
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value: 0
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max: 4
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steps:
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- false
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- false
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- false
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- false
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recoveries:
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type: "Number"
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label: "Recoveries"
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value: 8
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max: 8
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dice: "d8"
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base: 8
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automatic: true
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escalation:
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value: 0
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details:
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alignment:
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type: "String"
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label: "Alignment"
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biography:
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type: "String"
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label: "Biography"
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flavor:
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value: ""
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role:
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value: "blocker"
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type: "String"
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label: "Role"
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size:
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value: "normal"
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type: "String"
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label: "Size"
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type:
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value: "aberration"
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type: "String"
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label: "Type"
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resistance:
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value: ""
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type: "String"
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label: "Resistance"
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vulnerability:
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value: ""
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type: "String"
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label: "Vulnerability"
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level:
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type: "Number"
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label: "Level"
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value: 6
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min: 0
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max: 10
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token:
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flags: {}
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name: "Intellect Assassin"
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displayName: 0
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img: "systems/archmage/assets/icons/tokens/monsters/aberration.webp"
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tint: null
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width: 1
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height: 1
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scale: 1
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lockRotation: false
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rotation: 0
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vision: false
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dimSight: 0
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brightSight: 0
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dimLight: 0
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brightLight: 0
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sightAngle: 0
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lightAngle: 360
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lightAlpha: 1
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actorId: "fKjQwLm8lW3ZdP9b"
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actorLink: false
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actorData: {}
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disposition: -1
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displayBars: 0
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bar1:
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attribute: null
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bar2:
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attribute: null
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randomImg: false
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mirrorX: false
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mirrorY: false
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alpha: 1
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light:
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alpha: 0.5
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angle: 0
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bright: 0
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coloration: 1
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dim: 0
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gradual: true
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luminosity: 0.5
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saturation: 0
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contrast: 0
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shadows: 0
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animation:
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speed: 5
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intensity: 5
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reverse: false
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darkness:
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min: 0
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max: 1
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items:
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- _id: "eZhkyxVtlC7LeYXi"
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flags: {}
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name: "Formless fist"
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type: "action"
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img: "icons/svg/target.svg"
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system:
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name:
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type: "String"
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label: "Name"
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description:
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type: "String"
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label: "Description"
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value: "<p>Quick use: The assassin can take [[15]] damage to make this attack as a quick action (one per round).</p>"
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group:
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type: "String"
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label: "Group"
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value: ""
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attack:
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type: "String"
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label: "Attack Roll"
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value: "[[d20+9]] vs. PD ([[1]] enemy)"
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hit:
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type: "String"
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label: "Hit"
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value: "[[25]] damage; OR if the target is fighting a psychic duel (see below), it can choose to take a -4 to penalty to its next check instead."
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hit1:
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type: "String"
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label: "Hit"
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name: ""
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value: ""
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hit2:
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type: "String"
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label: "Hit"
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name: ""
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value: ""
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hit3:
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type: "String"
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label: "Hit"
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name: ""
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value: ""
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hit4:
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type: "String"
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label: "Hit"
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hit5:
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type: "String"
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label: "Hit"
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miss:
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type: "String"
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label: "Miss"
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value: ""
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sort: 100000
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effects: []
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folder: null
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permission:
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default: 0
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- _id: "W4rrmiFt6by0DrDq"
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flags: {}
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name: "C: insidious domination"
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type: "action"
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img: "icons/svg/target.svg"
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system:
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name:
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type: "String"
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label: "Name"
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description:
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type: "String"
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label: "Description"
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value: ""
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group:
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type: "String"
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label: "Group"
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value: ""
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attack:
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type: "String"
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label: "Attack Roll"
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value: "[[d20+11]] vs. MD ([[1]] enemy)"
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hit:
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type: "String"
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label: "Hit"
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value: "[[14]] damage, and the opponent is locked in a psychic duel with the assassin (see below)"
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hit1:
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type: "String"
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label: "Hit"
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name: ""
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value: ""
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hit2:
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type: "String"
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label: "Hit"
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name: ""
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value: ""
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hit3:
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type: "String"
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label: "Hit"
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name: ""
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value: ""
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hit4:
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type: "String"
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label: "Hit"
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hit5:
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type: "String"
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label: "Hit"
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miss:
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type: "String"
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label: "Miss"
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value: ""
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sort: 200000
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effects: []
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folder: null
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permission:
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default: 0
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- _id: "B41vUj2ADQNbiAAG"
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flags: {}
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name: "C: Mind thrust"
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type: "action"
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img: "icons/svg/target.svg"
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system:
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name:
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type: "String"
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label: "Name"
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description:
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type: "String"
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label: "Description"
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value: ""
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group:
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type: "String"
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label: "Group"
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value: ""
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attack:
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type: "String"
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label: "Attack Roll"
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value: "[[d20+10]] vs. MD ([[1]] *confused* enemy)"
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hit:
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type: "String"
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label: "Hit"
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value: "[[35]] damage (but onlye [[50]] damage on a crit)"
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hit1:
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type: "String"
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label: "Hit"
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name: ""
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value: ""
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hit2:
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type: "String"
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label: "Hit"
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name: ""
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value: ""
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hit3:
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type: "String"
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label: "Hit"
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name: ""
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value: ""
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hit4:
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type: "String"
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label: "Hit"
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hit5:
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type: "String"
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label: "Hit"
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miss:
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type: "String"
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label: "Miss"
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value: ""
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sort: 300000
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effects: []
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folder: null
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permission:
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default: 0
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- _id: "Pgn9cNT9iYvJ6jTn"
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flags: {}
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name: "Exploit trauma"
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type: "trait"
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img: "icons/svg/regen.svg"
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system:
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name:
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type: "String"
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label: "Name"
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description:
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type: "String"
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label: "Description"
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value: "<p>An intellect assassin’s crit range with attacks against MD expands by 2.</p>"
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group:
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type: "String"
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label: "Group"
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value: ""
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sort: 400000
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effects: []
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folder: null
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permission:
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default: 0
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- _id: "3BQDUSdUKY627Svi"
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flags: {}
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name: "Lost opportunity"
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type: "trait"
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img: "icons/svg/regen.svg"
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system:
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name:
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type: "String"
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label: "Name"
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description:
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type: "String"
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label: "Description"
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value: "<p>This creature can’t make opportunity attacks.</p>"
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group:
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type: "String"
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label: "Group"
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value: ""
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sort: 500000
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effects: []
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folder: null
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permission:
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default: 0
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- _id: "HLXaviAnRWkBhrgM"
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flags: {}
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name: "Psychovore"
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type: "trait"
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img: "icons/svg/regen.svg"
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system:
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name:
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type: "String"
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label: "Name"
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description:
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type: "String"
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label: "Description"
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value: "<p>An intellect devourer remembers the current escalation die value the first time it becomes unhosted in a battle and gains a bonus equal to that value to all attacks and defenses until the end of the battle.</p>"
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group:
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type: "String"
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label: "Group"
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value: ""
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sort: 600000
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effects: []
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folder: null
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permission:
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default: 0
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- _id: "w5A9xKfp5LjvNTNe"
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flags: {}
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name: "Psychic duel"
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type: "trait"
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img: "icons/svg/regen.svg"
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system:
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name:
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type: "String"
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label: "Name"
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description:
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type: "String"
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label: "Description"
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value: "<p>A psychic duel occurs when the intellect assassin hits with an insidious domination attack against a creature. At the start of the creature’s next turn, it must make an Intelligence skill check and can use a background that applies to psychic ability (if any). The result of this check determines that creature’s status until the start of its next turn. To maintain the psychic duel, the assassin must spend a move action each turn.</p><p>Psychic Duel Result: Status</p><ul><li>15 or less: The creature is *confused* until the end of its turn. It also can’t make opportunity attacks until the start of its next turn and takes a –2 penalty to its next psychic duel check.</li><li>16–22: The creature is pressured—it takes a –2 penalty to attacks against any enemy except the assassin (dueling opponent).</li><li>23–27: The creature steadies itself and can use a move action this turn to escape the psychic duel. If the creature chooses not to (or can’t) escape the duel, it gains a +2 bonus to its next psychic duel check.</li><li>28+: As 23–27, but the creature takes advantage and gains a +4 bonus to its next psychic duel check instead of +2. In addition, the assassin takes a –2 penalty to attack rolls that target other creatures.</li></ul>"
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group:
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type: "String"
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label: "Group"
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value: ""
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sort: 700000
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effects: []
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folder: null
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permission:
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default: 0
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effects: []
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folder: null
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sort: 100001
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permission:
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default: 0
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flags: {}
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