315 lines
6.7 KiB
YAML
315 lines
6.7 KiB
YAML
_id: "fxfyW7uIHagmiB5z"
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name: "Green Bulette"
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type: "Npc"
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img: "systems/archmage/assets/icons/tokens/monsters/beast.webp"
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system:
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attributes:
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attackMod:
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type: "Number"
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value: 0
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critMod:
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atk:
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type: "Number"
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value: 0
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def:
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type: "Number"
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value: 0
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ac:
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type: "Number"
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label: "Armor Class"
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value: 19
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base: 10
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min: 0
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pd:
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type: "Number"
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label: "Physical Defense"
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value: 17
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base: 10
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min: 0
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md:
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type: "Number"
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label: "Mental Defense"
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value: 13
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base: 10
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min: 0
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hp:
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type: "Number"
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label: "Hit Points"
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value: 92
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min: 0
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max: 92
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temp: 0
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tempmax: 0
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base: 10
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automatic: true
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init:
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type: "Number"
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label: "Initiative Modifier"
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value: 12
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mod: 12
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level:
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type: "Number"
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label: "Level"
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value: 5
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min: 0
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max: 12
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disengage: 11
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disengageBonus: 0
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saves:
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bonus: 0
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disengageBonus: 0
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deathFails:
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value: 0
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max: 4
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steps:
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- false
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- false
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- false
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- false
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lastGaspFails:
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value: 0
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max: 4
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steps:
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- false
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- false
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- false
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- false
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recoveries:
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type: "Number"
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label: "Recoveries"
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value: 8
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max: 8
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dice: "d8"
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escalation:
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value: 6
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details:
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alignment:
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type: "String"
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label: "Alignment"
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biography:
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type: "String"
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label: "Biography"
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flavor:
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value: ""
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role:
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value: "wrecker"
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type: "String"
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label: "Role"
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size:
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value: "large"
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type: "String"
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label: "Size"
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type:
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value: "beast"
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type: "String"
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label: "Type"
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resistance:
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value: ""
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type: "String"
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label: "Resistance"
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vulnerability:
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value: ""
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type: "String"
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label: "Vulnerability"
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level:
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type: "Number"
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label: "Level"
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value: 5
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min: 0
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max: 12
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token:
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flags: {}
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name: "Green Bulette"
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displayName: 0
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img: "systems/archmage/assets/icons/tokens/monsters/beast.webp"
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width: 2
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height: 2
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scale: 1
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lockRotation: false
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rotation: 0
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vision: false
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dimSight: 0
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brightSight: 0
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dimLight: 0
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brightLight: 0
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sightAngle: 0
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lightAngle: 360
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lightAlpha: 1
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actorId: "SfCF9dG5TE6TTDH8"
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actorLink: false
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actorData: {}
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disposition: -1
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displayBars: 0
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bar1:
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attribute: null
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bar2:
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attribute: null
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randomImg: false
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mirrorX: false
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mirrorY: false
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alpha: 1
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light:
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alpha: 0.5
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angle: 0
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bright: 0
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coloration: 1
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dim: 0
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gradual: true
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luminosity: 0.5
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saturation: 0
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contrast: 0
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shadows: 0
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animation:
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speed: 5
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intensity: 5
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reverse: false
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darkness:
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min: 0
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max: 1
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items:
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- _id: "T6JWZrLCxGccv8Pr"
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flags: {}
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name: "Charging maw"
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type: "action"
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img: "icons/svg/mystery-man.svg"
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system:
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name:
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type: "String"
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label: "Name"
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description:
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type: ""
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label: "Description"
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value: ""
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group:
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type: "String"
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label: "Group"
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value: ""
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attack:
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type: ""
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label: "Attack Roll"
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value: "[[d20 + 12]] vs. AC"
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hit:
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type: ""
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label: "Hit"
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value: "[[30]] damage"
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hit1:
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type: ""
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label: "Hit"
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name: "Natural even miss"
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value: "The target pops free from all enemies engaged with it and is *vulnerable* to all attacks (save ends)."
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hit2:
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type: "String"
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label: "Hit"
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hit3:
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type: "String"
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label: "Hit"
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hit4:
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type: "String"
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label: "Hit"
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hit5:
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type: "String"
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label: "Hit"
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miss:
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type: "String"
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label: "Miss"
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sort: 0
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effects: []
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folder: null
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permission:
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default: 0
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- _id: "xBqBULudzDwirmiC"
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flags: {}
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name: "Leaping bite"
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type: "trait"
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img: "icons/svg/mystery-man.svg"
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system:
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name:
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type: "String"
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label: "Name"
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description:
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type: ""
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label: "Description"
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value: "The green bulette gains a +3 bonus to attack and damage with its first attack each battle."
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group:
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type: "String"
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label: "Group"
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value: ""
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sort: 100000
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effects: []
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folder: null
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permission:
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default: 0
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- _id: "Ez3dhFLIr5ED6TPY"
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flags: {}
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name: "Into the earth"
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type: "trait"
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img: "icons/svg/mystery-man.svg"
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system:
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name:
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type: "String"
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label: "Name"
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description:
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type: ""
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label: "Description"
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value: "The first time each round an attack hits the bulette, it can choose to hunker down as a free action. If it does, it gains a +3 bonus to AC and PD until the start of its next turn. Force attacks and opportunity attacks don’t trigger this ability. If the green bulette hunkers down while it’s moving (for example, from a readied action), its movement ends that turn."
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group:
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type: "String"
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label: "Group"
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value: ""
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sort: 200000
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effects: []
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folder: null
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permission:
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default: 0
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- _id: "5MJVqW0y0uDe1rVc"
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flags: {}
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name: "Blood-frenzy escalator"
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type: "trait"
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img: "icons/svg/mystery-man.svg"
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system:
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name:
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type: "String"
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label: "Name"
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description:
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type: ""
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label: "Description"
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value: "While at least one creature in the battle is staggered or *unconscious*, the bulette gains a bonus to its attacks and damage equal to the escalation die but can’t use into the earth. Creatures that have no blood (constructs, oozes, plant creatures, etc.) don’t trigger this ability."
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group:
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type: "String"
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label: "Group"
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value: ""
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sort: 300000
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effects: []
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folder: null
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permission:
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default: 0
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- _id: "wj75oqOdz68H6qCE"
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flags: {}
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name: "Occasional burrower"
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type: "trait"
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img: "icons/svg/mystery-man.svg"
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system:
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name:
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type: "String"
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label: "Name"
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description:
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type: ""
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label: "Description"
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value: "Like all bulettes, the green bulette can burrow. While above ground, it prefers to move slowly on the surface and rely on its plant- and soil-covered shell to stay hidden until it attacks."
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group:
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type: "String"
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label: "Group"
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value: ""
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sort: 400000
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effects: []
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folder: null
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permission:
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default: 0
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effects: []
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folder: null
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sort: 100001
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permission:
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default: 0
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flags:
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archmage: {}
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