608 lines
14 KiB
YAML
608 lines
14 KiB
YAML
_id: "FMx0i9N4bOVCJOmW"
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name: "Gelatinous Octahedron"
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type: "Npc"
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img: "systems/archmage/assets/icons/tokens/monsters/ooze.webp"
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system:
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attributes:
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attackMod:
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type: "Number"
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value: 0
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critMod:
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atk:
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type: "Number"
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value: 0
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def:
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type: "Number"
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value: 0
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ac:
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type: "Number"
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label: "Armor Class"
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value: 21
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base: 10
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min: 0
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pd:
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type: "Number"
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label: "Physical Defense"
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value: 19
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base: 10
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min: 0
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md:
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type: "Number"
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label: "Mental Defense"
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value: 16
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base: 10
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min: 0
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hp:
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type: "Number"
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label: "Hit Points"
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value: 280
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min: 0
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max: 280
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temp: 0
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tempmax: 0
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base: 7
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automatic: true
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init:
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type: "Number"
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label: "Initiative Modifier"
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value: 5
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mod: 5
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level:
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type: "Number"
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label: "Level"
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value: 6
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min: 0
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max: 10
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disengage: 11
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disengageBonus: 0
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saves:
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bonus: 0
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disengageBonus: 0
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deathFails:
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value: 0
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max: 4
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steps:
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- false
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- false
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- false
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- false
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lastGaspFails:
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value: 0
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max: 4
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steps:
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- false
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- false
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- false
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- false
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recoveries:
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type: "Number"
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label: "Recoveries"
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value: 8
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max: 8
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dice: "d8"
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base: 8
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automatic: true
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escalation:
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value: 0
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details:
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alignment:
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type: "String"
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label: "Alignment"
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biography:
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type: "String"
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label: "Biography"
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flavor:
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value: ""
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role:
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value: "blocker"
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type: "String"
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label: "Role"
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size:
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value: "huge"
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type: "String"
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label: "Size"
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type:
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value: "ooze"
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type: "String"
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label: "Type"
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resistance:
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value: ""
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type: "String"
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label: "Resistance"
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vulnerability:
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value: ""
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type: "String"
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label: "Vulnerability"
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level:
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type: "Number"
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label: "Level"
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value: 6
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min: 0
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max: 10
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token:
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flags: {}
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name: "Gelatinous Octahedron"
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displayName: 0
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img: "systems/archmage/assets/icons/tokens/monsters/ooze.webp"
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tint: null
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width: 3
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height: 3
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scale: 1
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lockRotation: false
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rotation: 0
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vision: false
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dimSight: 0
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brightSight: 0
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dimLight: 0
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brightLight: 0
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sightAngle: 0
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lightAngle: 360
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lightAlpha: 1
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actorId: "TILoDxXqZ8WezZEv"
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actorLink: false
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actorData: {}
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disposition: -1
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displayBars: 0
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bar1:
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attribute: null
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bar2:
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attribute: null
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randomImg: false
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mirrorX: false
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mirrorY: false
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alpha: 1
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light:
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alpha: 0.5
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angle: 0
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bright: 0
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coloration: 1
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dim: 0
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gradual: true
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luminosity: 0.5
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saturation: 0
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contrast: 0
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shadows: 0
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animation:
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speed: 5
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intensity: 5
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reverse: false
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darkness:
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min: 0
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max: 1
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items:
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- _id: "UzpIUyquPSE9Opvp"
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flags: {}
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name: "Shlup'n'shlorp"
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type: "action"
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img: "icons/svg/target.svg"
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system:
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name:
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type: "String"
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label: "Name"
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description:
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type: "String"
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label: "Description"
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value: ""
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group:
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type: "String"
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label: "Group"
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value: ""
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attack:
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type: "String"
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label: "Attack Roll"
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value: "[[d20+11]] vs. PD"
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hit:
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type: "String"
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label: "Hit"
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value: "[[38]] acid damage, and the cube engulfs the target (functions like a grabb, see below) if it's smaller than the cube"
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hit1:
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type: "String"
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label: "Hit"
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name: ""
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value: ""
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hit2:
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type: "String"
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label: "Hit"
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name: ""
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value: ""
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hit3:
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type: "String"
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label: "Hit"
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name: ""
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value: ""
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hit4:
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type: "String"
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label: "Hit"
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hit5:
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type: "String"
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label: "Hit"
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miss:
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type: "String"
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label: "Miss"
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value: "The cube can make a spasms attack as a free action."
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sort: 100000
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effects: []
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folder: null
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permission:
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default: 0
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- _id: "t125vKMD33hRZ2bP"
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flags: {}
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name: "(Special trigger) C: Spasms"
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type: "action"
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img: "icons/svg/target.svg"
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system:
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name:
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type: "String"
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label: "Name"
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description:
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type: "String"
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label: "Description"
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value: ""
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group:
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type: "String"
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label: "Group"
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value: ""
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attack:
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type: "String"
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label: "Attack Roll"
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value: "[[d20+11]] vs. AC (up to [[2]] attacks, each against a different nearby enemy)"
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hit:
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type: "String"
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label: "Hit"
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value: "[[19]] damage"
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hit1:
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type: "String"
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label: "Hit"
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name: ""
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value: ""
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hit2:
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type: "String"
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label: "Hit"
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name: ""
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value: ""
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hit3:
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type: "String"
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label: "Hit"
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name: ""
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value: ""
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hit4:
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type: "String"
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label: "Hit"
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hit5:
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type: "String"
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label: "Hit"
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miss:
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type: "String"
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label: "Miss"
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value: ""
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sort: 200000
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effects: []
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folder: null
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permission:
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default: 0
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- _id: "BNnojc6cITZsS0UP"
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flags: {}
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name: "Engulf and dissolve."
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type: "trait"
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img: "icons/svg/regen.svg"
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system:
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name:
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type: "String"
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label: "Name"
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description:
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type: "String"
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label: "Description"
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value: "<p>Targets engulfed/grabbed by the cube take [[38]] acid damage at the start of the cube’s turn but are not viable targets for additional attacks by the cube. Multiple targets can be held within the cube simultaneously.</p><p>Any engulfed creature that is also staggered must begin making last gasp saves or become paralyzed as the cube’s toxins overwhelm it.</p>"
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group:
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type: "String"
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label: "Group"
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value: ""
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sort: 300000
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effects: []
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folder: null
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permission:
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default: 0
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- _id: "DYMLfSO76xrdLcD9"
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flags: {}
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name: "Instictive actions"
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type: "trait"
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img: "icons/svg/regen.svg"
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system:
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name:
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type: "String"
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label: "Name"
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description:
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type: "String"
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label: "Description"
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value: "<p>Gelatinous creatures have no brains, sometimes they just do things. When the escalation die is odd, instead of making an attack or moving, roll a [[1d8]] to see what the octahedron does. If an option is not viable (you roll a 3 but there are no nearby targets), reroll until you get a valid option.</p><ol><li>C: Acid splash</li><li>The octahedron grows an orifice that gushes out a liquid glue that floods the area. Each enemy engaged with the octahedron is *stuck* (hard save ends, 16+). Each nearby enemy not engaged with the octahedron is stuck (save ends). Each far away enemy is stuck (easy save ends, 6+). The glue has no effect on creatures who are flying or that have some way of avoiding it.</li><li>The octahedron squirts a slick slime that targets [[1d3]] nearby enemies. Until the end of the battle, each target must roll an easy save each time it moves; on a failure, it’s *hampered* until the end of its next turn.</li><li>The octahedron makes a fire gout attack as it splashes out a gel that ignites in the air and sticks to skin and clothing. - Fire gout.</li><li> The octahedron sweats acid. Each enemy engaged with the octahedron must roll a normal save; on a failure, it takes [[40]] acid damage. On a success it takes [[20[[ acid damage.</li><li>C: Acid jet</li><li>C: Acid geyser</li><li>The octahedron splits into two tetrahedrons, and each one can act this turn (roll a [[1d4]] for the instinctive actions of each one). Divide the octahedron’s current hit points equally between the two new creatures.</li></ol>"
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group:
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type: "String"
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label: "Group"
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value: ""
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sort: 400000
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effects: []
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folder: null
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permission:
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default: 0
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- _id: "rUw9Ey0D50CvGeK9"
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flags: {}
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name: "1. C: Acid splash"
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type: "action"
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img: "icons/svg/target.svg"
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system:
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name:
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type: "String"
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label: "Name"
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description:
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type: "String"
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label: "Description"
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value: "<p>Each failed save: Acid destroys one of the target’s non-magical items. The target takes a cumulative –1 attack penalty until the end of the battle (boots fall apart, shield straps snap, etc.).</p>"
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group:
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type: "String"
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label: "Group"
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value: ""
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attack:
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type: "String"
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label: "Attack Roll"
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value: "[[d20+11] vs. PD ([[1d3]] nearby or far away enemies in a group)"
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hit:
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type: "String"
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label: "Hit"
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value: "[[8]] ongoing acid damage"
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hit1:
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type: "String"
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label: "Hit"
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name: ""
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value: ""
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hit2:
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type: "String"
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label: "Hit"
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name: ""
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value: ""
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hit3:
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type: "String"
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label: "Hit"
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name: ""
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value: ""
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hit4:
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type: "String"
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label: "Hit"
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hit5:
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type: "String"
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label: "Hit"
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miss:
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type: "String"
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label: "Miss"
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value: "[[5]] ongoing acid damage"
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sort: 500000
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effects: []
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folder: null
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permission:
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default: 0
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- _id: "uWkvFoKIO3bF9Jnu"
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flags: {}
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name: "4. FIRED gout"
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type: "action"
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img: "icons/svg/target.svg"
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system:
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name:
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type: "String"
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label: "Name"
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description:
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type: "String"
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label: "Description"
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value: "<p>Each failed save: Acid destroys one of the target’s non-magical items. The target takes a cumulative -1 attack penalty until the end of the battle (boots fall apart, shield straps snap, etc.).</p>"
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group:
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type: "String"
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label: "Group"
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value: ""
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attack:
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type: "String"
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label: "Attack Roll"
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value: "[[d20+11]] vs. PD ([[1d3]] nearby or far away enemies in a group)"
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hit:
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type: "String"
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label: "Hit"
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value: "[[8]] ongoing fire damage"
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hit1:
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type: "String"
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label: "Hit"
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name: ""
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value: ""
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hit2:
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type: "String"
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label: "Hit"
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name: ""
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value: ""
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hit3:
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type: "String"
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label: "Hit"
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name: ""
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value: ""
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hit4:
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type: "String"
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label: "Hit"
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hit5:
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type: "String"
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label: "Hit"
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miss:
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type: "String"
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label: "Miss"
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value: "[[5]] ongoing acid damage"
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sort: 600000
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effects: []
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folder: null
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permission:
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default: 0
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- _id: "VUzgHDqR5N6zGxJZ"
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flags: {}
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name: "6. C: Acid Jet"
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type: "action"
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img: "icons/svg/target.svg"
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system:
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name:
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type: "String"
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||
label: "Name"
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||
description:
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type: "String"
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||
label: "Description"
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value: ""
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||
group:
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type: "String"
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label: "Group"
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value: ""
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attack:
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type: "String"
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label: "Attack Roll"
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value: "[[d20+11]] vs. PD ([[1]] nearby or far away enemy"
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hit:
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type: "String"
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label: "Hit"
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value: "[[45]] acid damage"
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hit1:
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type: "String"
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label: "Hit"
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name: ""
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value: ""
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||
hit2:
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||
type: "String"
|
||
label: "Hit"
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||
name: ""
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||
value: ""
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||
hit3:
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||
type: "String"
|
||
label: "Hit"
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||
name: ""
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||
value: ""
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||
hit4:
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type: "String"
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label: "Hit"
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hit5:
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type: "String"
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||
label: "Hit"
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miss:
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type: "String"
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||
label: "Miss"
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value: "[[8]] ongoing acid damage"
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sort: 700000
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||
effects: []
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||
folder: null
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||
permission:
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default: 0
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- _id: "Dh9cXbmkbbKn4qAh"
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flags: {}
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name: "7. C: Acid geyser"
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type: "action"
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img: "icons/svg/target.svg"
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system:
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name:
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type: "String"
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||
label: "Name"
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||
description:
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||
type: "String"
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||
label: "Description"
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||
value: ""
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||
group:
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type: "String"
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||
label: "Group"
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||
value: ""
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||
attack:
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type: "String"
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label: "Attack Roll"
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value: "[[d20+11]] vs. PD ([[1d3]] nearby or far away enemies)"
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hit:
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type: "String"
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label: "Hit"
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||
value: "[[30]] acid damage, and the octahedron is propelled uncontrollably about the area, passing next to each of its enemies. Unlike normal, each enemy can make an opportunity attack against the ooze as it moves this way, but the ooze can make a glomp attack against those who do as a free action as it passes. (Tell the PCs that the ooze will get a counter-attack.)"
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hit1:
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type: "String"
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label: "Hit"
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name: ""
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value: ""
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hit2:
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||
type: "String"
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||
label: "Hit"
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||
name: ""
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value: ""
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||
hit3:
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||
type: "String"
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||
label: "Hit"
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||
name: ""
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||
value: ""
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||
hit4:
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||
type: "String"
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||
label: "Hit"
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||
hit5:
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||
type: "String"
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||
label: "Hit"
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||
miss:
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||
type: "String"
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||
label: "Miss"
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||
value: ""
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||
sort: 800000
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||
effects: []
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||
folder: null
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||
permission:
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||
default: 0
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||
- _id: "HyuudrUzF7AopdAZ"
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||
flags: {}
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||
name: "7. Glomp"
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||
type: "action"
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||
img: "icons/svg/target.svg"
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||
system:
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name:
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type: "String"
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||
label: "Name"
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||
description:
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||
type: "String"
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||
label: "Description"
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||
value: ""
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||
group:
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||
type: "String"
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||
label: "Group"
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value: ""
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||
attack:
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||
type: "String"
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||
label: "Attack Roll"
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||
value: "[[d20+9]] vs. PD"
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hit:
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||
type: "String"
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label: "Hit"
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value: "[[10]] acid damage, and the cube engulfs the target if it's smaller than the cube"
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||
hit1:
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||
type: "String"
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||
label: "Hit"
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||
name: ""
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||
value: ""
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||
hit2:
|
||
type: "String"
|
||
label: "Hit"
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||
name: ""
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||
value: ""
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||
hit3:
|
||
type: "String"
|
||
label: "Hit"
|
||
name: ""
|
||
value: ""
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||
hit4:
|
||
type: "String"
|
||
label: "Hit"
|
||
hit5:
|
||
type: "String"
|
||
label: "Hit"
|
||
miss:
|
||
type: "String"
|
||
label: "Miss"
|
||
value: ""
|
||
sort: 900000
|
||
effects: []
|
||
folder: null
|
||
permission:
|
||
default: 0
|
||
effects: []
|
||
folder: null
|
||
sort: 100001
|
||
permission:
|
||
default: 0
|
||
flags: {}
|