13vaults/vaults/monsters/five-headed-hydra.yml

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_id: "ZEpelUvJiCTTrnau"
name: "Five-Headed Hydra"
type: "Npc"
img: "systems/archmage/assets/icons/tokens/monsters/beast.webp"
system:
attributes:
attackMod:
type: "Number"
value: 0
critMod:
atk:
type: "Number"
value: 0
def:
type: "Number"
value: 0
ac:
type: "Number"
label: "Armor Class"
value: 20
base: 10
min: 0
pd:
type: "Number"
label: "Physical Defense"
value: 19
base: 10
min: 0
md:
type: "Number"
label: "Mental Defense"
value: 15
base: 10
min: 0
hp:
type: "Number"
label: "Hit Points"
value: 150
min: 0
max: 150
temp: 0
tempmax: 0
base: 10
automatic: true
init:
type: "Number"
label: "Initiative Modifier"
value: 9
mod: 9
level:
type: "Number"
label: "Level"
value: 5
min: 0
max: 12
disengage: 11
disengageBonus: 0
saves:
bonus: 0
disengageBonus: 0
deathFails:
value: 0
max: 4
steps:
- false
- false
- false
- false
lastGaspFails:
value: 0
max: 4
steps:
- false
- false
- false
- false
recoveries:
type: "Number"
label: "Recoveries"
value: 8
max: 8
dice: "d8"
escalation:
value: 6
details:
alignment:
type: "String"
label: "Alignment"
biography:
type: "String"
label: "Biography"
flavor:
value: ""
role:
value: "wrecker"
type: "String"
label: "Role"
size:
value: "huge"
type: "String"
label: "Size"
type:
value: "beast"
type: "String"
label: "Type"
resistance:
value: ""
type: "String"
label: "Resistance"
vulnerability:
value: ""
type: "String"
label: "Vulnerability"
level:
type: "Number"
label: "Level"
value: 5
min: 0
max: 12
token:
flags: {}
name: "Five-Headed Hydra"
displayName: 0
img: "systems/archmage/assets/icons/tokens/monsters/beast.webp"
width: 3
height: 3
scale: 1
lockRotation: false
rotation: 0
vision: false
dimSight: 0
brightSight: 0
dimLight: 0
brightLight: 0
sightAngle: 0
lightAngle: 360
lightAlpha: 1
actorId: "7g8j3DFzbkiom4zH"
actorLink: false
actorData: {}
disposition: -1
displayBars: 0
bar1:
attribute: null
bar2:
attribute: null
randomImg: false
mirrorX: false
mirrorY: false
alpha: 1
light:
alpha: 0.5
angle: 0
bright: 0
coloration: 1
dim: 0
gradual: true
luminosity: 0.5
saturation: 0
contrast: 0
shadows: 0
animation:
speed: 5
intensity: 5
reverse: false
darkness:
min: 0
max: 1
items:
- _id: "DtEADxe15QjVwjil"
flags: {}
name: "Gnashing teeth"
type: "action"
img: "icons/svg/mystery-man.svg"
system:
name:
type: "String"
label: "Name"
description:
type: ""
label: "Description"
value: ""
group:
type: "String"
label: "Group"
value: ""
attack:
type: ""
label: "Attack Roll"
value: "[[d20 + 10]] vs. AC ([[5]] attacks)"
hit:
type: ""
label: "Hit"
value: "[[10]] damage"
hit1:
type: ""
label: "Hit"
name: "Natural even hit or miss"
value: "The hydras next gnashing teeth attack, if it has an attack left this turn, can be against any nearby enemy instead of against a creature engaged with it."
hit2:
type: "String"
label: "Hit"
hit3:
type: "String"
label: "Hit"
hit4:
type: "String"
label: "Hit"
hit5:
type: "String"
label: "Hit"
miss:
type: ""
label: "Hit"
name: "Miss"
value: "[[5]] damage."
sort: 0
effects: []
folder: null
permission:
default: 0
- _id: "ubSb0GQ4CaN5jBP4"
flags: {}
name: "Too tough to trick"
type: "trait"
img: "icons/svg/mystery-man.svg"
system:
name:
type: "String"
label: "Name"
description:
type: ""
label: "Description"
value: "*confused*, *dazed*, *hampered*, *stunned*, or *weakened*."
group:
type: "String"
label: "Group"
value: ""
sort: 100000
effects: []
folder: null
permission:
default: 0
- _id: "iDAQIa5xTiHQlVY3"
flags: {}
name: "Roiling swirl"
type: "trait"
img: "icons/svg/mystery-man.svg"
system:
name:
type: "String"
label: "Name"
description:
type: ""
label: "Description"
value: "If the hydra has at least two gnashing teeth attacks left during a turn, it can expend one of those attacks to move to engage a nearby enemy as a free action (but it will take opportunity attacks for doing so)."
group:
type: "String"
label: "Group"
value: ""
sort: 200000
effects: []
folder: null
permission:
default: 0
- _id: "8CbrbfhJtzIIZTdb"
flags: {}
name: "Sprout sixth head"
type: "trait"
img: "icons/svg/mystery-man.svg"
system:
name:
type: "String"
label: "Name"
description:
type: ""
label: "Description"
value: "The first time the hydra is staggered, as a free action it gains 40 hit points and a sixth gnashing teeth attack, and is considered undamaged at its new hit point total. Using the hydras current hit points as a new baseline, the hydra will be staggered again when it drops below 50% of that total."
group:
type: "String"
label: "Group"
value: ""
sort: 300000
effects: []
folder: null
permission:
default: 0
- _id: "qu9NhKORpBy7KjJ5"
flags: {}
name: "Sprout seventh head"
type: "trait"
img: "icons/svg/mystery-man.svg"
system:
name:
type: "String"
label: "Name"
description:
type: ""
label: "Description"
value: "The second time the hydra is staggered, as a free action it gains 40 hit points and a seventh gnashing teeth attack, etc. Use a new hit point baseline as before, but there is no eighth head waiting to sprout."
group:
type: "String"
label: "Group"
value: ""
sort: 400000
effects: []
folder: null
permission:
default: 0
- _id: "mafofVA7oaWboqi8"
flags: {}
name: "Sprout eighth head"
type: "nastierSpecial"
img: "icons/svg/mystery-man.svg"
system:
name:
type: "String"
label: "Name"
description:
type: ""
label: "Description"
value: "You know the drill."
group:
type: "String"
label: "Group"
value: ""
sort: 500000
effects: []
folder: null
permission:
default: 0
effects: []
folder: null
sort: 100001
permission:
default: 0
flags:
archmage: {}