13vaults/vaults/monsters/death-plague-orc.yml

255 lines
7.4 KiB
YAML

_id: "Qh2CGKPuUwfYPB0w"
name: "Death-Plague Orc"
type: "Npc"
img: "systems/archmage/assets/icons/tokens/monsters/humanoid.webp"
system:
attributes:
attackMod:
type: "Number"
value: 0
critMod:
atk:
type: "Number"
value: 0
def:
type: "Number"
value: 0
ac:
type: "Number"
label: "Armor Class"
value: 20
base: 10
min: 0
pd:
type: "Number"
label: "Physical Defense"
value: 18
base: 10
min: 0
md:
type: "Number"
label: "Mental Defense"
value: 12
base: 10
min: 0
hp:
type: "Number"
label: "Hit Points"
value: 90
min: 0
max: 90
temp: 0
tempmax: 0
base: 7
automatic: true
init:
type: "Number"
label: "Initiative Modifier"
value: 2
mod: 2
level:
type: "Number"
label: "Level"
value: 3
min: 0
max: 10
disengage: 11
disengageBonus: 0
saves:
bonus: 0
disengageBonus: 0
deathFails:
value: 0
max: 4
steps:
- false
- false
- false
- false
lastGaspFails:
value: 0
max: 4
steps:
- false
- false
- false
- false
recoveries:
type: "Number"
label: "Recoveries"
value: 8
max: 8
dice: "d8"
base: 8
automatic: true
escalation:
value: 0
details:
alignment:
type: "String"
label: "Alignment"
biography:
type: "String"
label: "Biography"
flavor:
value: ""
role:
value: "spoiler"
type: "String"
label: "Role"
size:
value: "large"
type: "String"
label: "Size"
type:
value: "humanoid"
type: "String"
label: "Type"
resistance:
value: ""
type: "String"
label: "Resistance"
vulnerability:
value: ""
type: "String"
label: "Vulnerability"
level:
type: "Number"
label: "Level"
value: 3
min: 0
max: 10
token:
flags: {}
name: "Death-Plague Orc"
displayName: 0
img: "systems/archmage/assets/icons/tokens/monsters/humanoid.webp"
tint: null
width: 2
height: 2
scale: 1
lockRotation: false
rotation: 0
vision: false
dimSight: 0
brightSight: 0
dimLight: 0
brightLight: 0
sightAngle: 0
lightAngle: 360
lightAlpha: 1
actorId: "6PluOHWgQdGG3guh"
actorLink: false
actorData: {}
disposition: -1
displayBars: 0
bar1:
attribute: null
bar2:
attribute: null
randomImg: false
mirrorX: false
mirrorY: false
alpha: 1
light:
alpha: 0.5
angle: 0
bright: 0
coloration: 1
dim: 0
gradual: true
luminosity: 0.5
saturation: 0
contrast: 0
shadows: 0
animation:
speed: 5
intensity: 5
reverse: false
darkness:
min: 0
max: 1
items:
- _id: "XuRbT9uAV41gIdao"
flags: {}
name: "Huge spiked flail"
type: "action"
img: "icons/svg/target.svg"
system:
name:
type: "String"
label: "Name"
description:
type: "String"
label: "Description"
group:
type: "String"
label: "Group"
value: ""
attack:
type: "String"
label: "Attack Roll"
value: "[[d20+8]] vs. AC"
hit:
type: "String"
label: "Hit"
value: "[[21]] damage"
hit1:
type: "String"
label: "Hit"
name: "Natural roll is above target's Constitution"
value: "The target catches a disease."
hit2:
type: "String"
label: "Hit"
name: ""
value: ""
hit3:
type: "String"
label: "Hit"
name: ""
value: ""
hit4:
type: "String"
label: "Hit"
hit5:
type: "String"
label: "Hit"
miss:
type: "String"
label: "Miss"
value: ""
sort: 100000
effects: []
folder: null
permission:
default: 0
- _id: "kOG363EorLNLH2hP"
flags: {}
name: "Disease"
type: "trait"
img: "icons/svg/regen.svg"
system:
name:
type: "String"
label: "Name"
description:
type: "String"
label: "Description"
value: "<p>When a creature contracts a death-plague orc disease, roll a [[1d4]] for the disease type and a [[1d6]] for that disease&rsquo;s symptoms after the battle. Until cured, at the start of each day (after each full heal-up) the PC makes a Constitution check (including any appropriate background) to determine the severity of the disease for that day, or if the PC is cured.</p><p>Full bed rest under the care of a healer reduces severity roll from a d6 to a d4 (so a severity check result of 18 would be 1d4 + 2 not 1d6 + 2). A PC under the care of and experience healer or someone who knows healing magic gains a +10 bonus to the Constitution check. At the GM&rsquo;s option, special ingredients or healing items, found via quest, can give additional bonuses to the check.</p><p>Disease Type (d4)</p><ol><li>Filthy Fever (d6 roll for symptoms that day)</li><li>Chatter Pox (d6 roll for symptoms that day)</li><li>Slug Scourge (d6 roll for symptoms that day)</li><li>Red Fever (d6 roll for symptoms that day)</li></ol><p>Filthy Fever Symptoms (d6)</p><ul><li>Slight temperature.</li><li>2&ndash;3: The runs. You gain 1 less recovery than normal after a full heal-up due to fluid loss.</li><li>4+: You have a hacking cough that sounds like insane laughter and are losing fluids. You gain 2 fewer recoveries than normal after a full heal-up and can&rsquo;t remain silent.</li></ul><p>Chatter Pox Symptoms (d6)</p><ul><li>1: Unsightly and painful sores, occasional shivers.</li><li>2&ndash;3: Running sores, shivering and chattering teeth. You take a &ndash;3 penalty to social skill checks and to attack rolls with spells.</li><li>4+: Infected sores, fever dreams. Your constitution is *weakened*. After each full heal-up, roll 1d4 + 3 to determine your starting maximum recoveries for that day. Each time you cast a spell that isn&rsquo;t at-will, there&rsquo;s a 25% chance it fails (but you don&rsquo;t expend the spell).</li></ul><p>Slug Scourge Symptoms (d6)</p><ul><li>1: Extreme appetite, nausea.</li><li>2&ndash;3: Vomiting up slugs. Whenever you make a non-combat Charisma check, roll 2d20 and take the lower result.</li><li>4+: The slugs are inside your lungs! After each quick rest, you lose 25% of your maximum hit points. If you drop to 0 hp this way, you enter into a coma until the next day.</li></ul><p>Red Fever Symptoms (d6)</p><ul><li>1: Scarlet stripes on the eyeballs, itching, buzzing in ears.</li><li>2&ndash;3: Blurred vision. You take a &ndash;3 penalty to ranged attacks.</li><li>4+: Fever, rage, and confusion. Whenever you roll a natural odd attack roll, you are *confused* until the end of your next turn. Ranged attacks have a 25% chance of accidentally targeting an ally (check before making the attack roll).</li></ul><p>Disease Severity (Con check each day; result affects d6 symptoms roll)</p><ul><li>1&ndash;14: d6 + 3</li><li>15&ndash;20: d6 + 2</li><li>20&ndash;24: d6 + 1</li><li>25&ndash;29: d6 + 0</li><li>30+: Cured</li></ul>"
group:
type: "String"
label: "Group"
value: ""
sort: 200000
effects: []
folder: null
permission:
default: 0
effects: []
folder: null
sort: 100001
permission:
default: 0
flags: {}