13vaults/vaults/monsters/big-water-elemental.yml

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_id: "wUJXFt0QCBtxcJ5K"
name: "Big Water Elemental"
type: "Npc"
img: "systems/archmage/assets/icons/tokens/monsters/elemental-water.webp"
system:
attributes:
attackMod:
type: "Number"
value: 0
critMod:
atk:
type: "Number"
value: 0
def:
type: "Number"
value: 0
ac:
type: "Number"
label: "Armor Class"
value: 22
base: 10
min: 0
pd:
type: "Number"
label: "Physical Defense"
value: 20
base: 10
min: 0
md:
type: "Number"
label: "Mental Defense"
value: 16
base: 10
min: 0
hp:
type: "Number"
label: "Hit Points"
value: 100
min: 0
max: 100
temp: 0
tempmax: 0
base: 10
automatic: true
init:
type: "Number"
label: "Initiative Modifier"
value: 11
mod: 11
level:
type: "Number"
label: "Level"
value: 7
min: 0
max: 12
disengage: 11
disengageBonus: 0
saves:
bonus: 0
disengageBonus: 0
deathFails:
value: 0
max: 4
steps:
- false
- false
- false
- false
lastGaspFails:
value: 0
max: 4
steps:
- false
- false
- false
- false
recoveries:
type: "Number"
label: "Recoveries"
value: 8
max: 8
dice: "d8"
escalation:
value: 6
details:
alignment:
type: "String"
label: "Alignment"
biography:
type: "String"
label: "Biography"
flavor:
value: ""
role:
value: "blocker"
type: "String"
label: "Role"
size:
value: "normal"
type: "String"
label: "Size"
type:
value: "elemental"
type: "String"
label: "Type"
resistance:
value: ""
type: "String"
label: "Resistance"
vulnerability:
value: ""
type: "String"
label: "Vulnerability"
level:
type: "Number"
label: "Level"
value: 7
min: 0
max: 12
token:
flags: {}
name: "Big Water Elemental"
displayName: 0
img: "systems/archmage/assets/icons/tokens/monsters/elemental-water.webp"
width: 1
height: 1
scale: 1
lockRotation: false
rotation: 0
vision: false
dimSight: 0
brightSight: 0
dimLight: 0
brightLight: 0
sightAngle: 0
lightAngle: 360
lightAlpha: 1
actorId: "YpUVztvih1lh1lCi"
actorLink: false
actorData: {}
disposition: -1
displayBars: 0
bar1:
attribute: null
bar2:
attribute: null
randomImg: false
mirrorX: false
mirrorY: false
alpha: 1
light:
alpha: 0.5
angle: 0
bright: 0
coloration: 1
dim: 0
gradual: true
luminosity: 0.5
saturation: 0
contrast: 0
shadows: 0
animation:
speed: 5
intensity: 5
reverse: false
darkness:
min: 0
max: 1
items:
- _id: "sH9ir9RNorFCbRY8"
flags: {}
name: "Surge"
type: "action"
img: "icons/svg/mystery-man.svg"
system:
name:
type: "String"
label: "Name"
description:
type: ""
label: "Description"
value: ""
group:
type: "String"
label: "Group"
value: ""
attack:
type: ""
label: "Attack Roll"
value: "[[d20 + 11]] vs. AC (up to [[2]] enemies)"
hit:
type: ""
label: "Hit"
value: "[[22]] damage"
hit1:
type: "String"
label: "Hit"
hit2:
type: "String"
label: "Hit"
hit3:
type: "String"
label: "Hit"
hit4:
type: "String"
label: "Hit"
hit5:
type: "String"
label: "Hit"
miss:
type: ""
label: "Hit"
name: "Miss"
value: "The elemental heals 9 hp."
sort: 0
effects: []
folder: null
permission:
default: 0
- _id: "zwPFGKDoLJH58iwb"
flags: {}
name: "Great wave transformation"
type: "trait"
img: "icons/svg/mystery-man.svg"
system:
name:
type: "String"
label: "Name"
description:
type: ""
label: "Description"
value: "Roll a [[d8]] at the start of each of the water elementals turns. If you roll less than or equal to the escalation die, it shifts into great wave form until the end of the battle. While in this form, each enemy engaged with the elemental is *hampered* (and you stop rolling great wave transformation checks)."
group:
type: "String"
label: "Group"
value: ""
sort: 100000
effects: []
folder: null
permission:
default: 0
- _id: "YLGrCrd5RIPlORGR"
flags: {}
name: "Liquid empowerment"
type: "trait"
img: "icons/svg/mystery-man.svg"
system:
name:
type: "String"
label: "Name"
description:
type: ""
label: "Description"
value: "The water elemental gains a +2 bonus to attacks and all defenses while its in contact with a body of water, or while its nearby a sizeable body of water. A bucket or a bathtub of liquid doesnt count; it must be at least a pond, creek, or maybe a large fountain. If the water elemental moves far away from the body of water the empowerment ends."
group:
type: "String"
label: "Group"
value: ""
sort: 200000
effects: []
folder: null
permission:
default: 0
- _id: "ZUE4aik9vSEh6q9E"
flags: {}
name: "Resist weapon damage 16+"
type: "trait"
img: "icons/svg/mystery-man.svg"
system:
name:
type: "String"
label: "Name"
description:
type: ""
label: "Description"
value: "When a weapon attack targets this creature, the attacker must roll a natural 16+ on the attack roll or it only deals half damage."
group:
type: "String"
label: "Group"
value: ""
sort: 300000
effects: []
folder: null
permission:
default: 0
effects: []
folder: null
sort: 100001
permission:
default: 0
flags:
archmage: {}